## Settings file was created by plugin Genetics v4.5.3 ## Plugin GUID: com.RicoValdezio.ArtifactOfGenetics [GeneEngineDriver Variables] ## How the algorithm decides when to learn: 0 - Default, 1 - Time Only, 2 - Death Count Only # Setting type: Int32 # Default value: 0 # Acceptable value range: From 0 to 2 Learning Governor Type = 0 ## How many seconds between learnings: # Setting type: Int32 # Default value: 60 # Acceptable value range: From 5 to 300 Time Limit = 60 ## How many monster deaths between learnings: # Setting type: Int32 # Default value: 40 # Acceptable value range: From 10 to 100 Death Limit = 40 ## Should the stat mods still be applied if the artifact is disabled mid-run: # Setting type: Boolean # Default value: false # Acceptable values: True, False Keep Mutations While Disabled = false [Mutation Override Variables] ## Should the mutation overrides be applied, use with caution # Setting type: Boolean # Default value: false # Acceptable values: True, False Enable Mutation Overrides = false ## Format is as follows: GeneName1,Floor1,Cap1|GeneName2,Floor2,Cap2 where GeneName is in (MaxHealth,MoveSpeed,AttackSpeed,AttackDamage) and Floor and Cap are parseable numerics # Setting type: String # Default value: MoveSpeed,0.5,2|InvalidName,0.8,NaN Gene Limit Overrides = MoveSpeed,0.5,2|InvalidName,0.8,NaN [Mutation Variables] ## Maximum multiplier for any stat: # Setting type: Single # Default value: 10 # Acceptable value range: From 1 to 50 Gene Value Cap = 10 ## Minimum multiplier for any stat: # Setting type: Single # Default value: 0.01 # Acceptable value range: From 0.01 to 1 Gene Value Floor = 0.01 ## Maximum product of all stat multipliers: # Setting type: Single # Default value: 1.5 # Acceptable value range: From 1 to 10 Gene Product Cap = 1.5 ## How much a monster can differ from it`s master as a percent: 0.1 is 10% (Bulwark will be 5x this) # Setting type: Single # Default value: 0.1 # Acceptable value range: From 0.01 to 1 Gene Variation Limit = 0.1