## Settings file was created by plugin QueenGlandBuff v1.3.8 ## Plugin GUID: com.kking117.QueenGlandBuff [Beetle Guard Ally Base Stats] ## Health multiplier. # Setting type: Single # Default value: 1 Health = 1 ## Damage multiplier. # Setting type: Single # Default value: 1 Damage = 1 ## Regen multiplier. # Setting type: Single # Default value: 4 Regen = 4 [Misc] ## Enables debug messages. # Setting type: Boolean # Default value: false Debug = false [Queens Gland] ## Enable changes to the Queens Gland item. (Suggest setting to False if using RiskyMod's changes.) # Setting type: Boolean # Default value: true Enable Changes = true ## The Max amount of Beetle Guards each player can have. # Setting type: Int32 # Default value: 1 Max Summons = 1 ## How long it takes for Beetle Guards to respawn. # Setting type: Single # Default value: 30 Respawn Time = 30 ## How many BoostHP items the Beetle Guards spawn with. (1 = +10%) # Setting type: Int32 # Default value: 10 BaseHealth = 10 ## How many extra BoostHP to give when stacking above Max Summons. # Setting type: Int32 # Default value: 10 StackHealth = 10 ## How many DamageBonus items the Beetle Guards spawn with. (1 = +10%) # Setting type: Int32 # Default value: 20 BaseDamage = 20 ## How many extra DamageBonus to give when stacking above Max Summons. # Setting type: Int32 # Default value: 20 StackDamage = 20 ## Makes Beetle Guard Ally spawn with an Elite Affix. (0 = never, 1 = always, 2 = only during honor) # Setting type: Int32 # Default value: 1 Become Elite = 1 ## The Fallback equipment to give if an Elite Affix wasn't selected. (Set to None to disable) # Setting type: String # Default value: EliteFireEquipment Default Elite = EliteFireEquipment [Recall Skill] ## Minimum distance in metres before the Beetle Guard will start following their owner. # Setting type: Single # Default value: 125 Base Recall Distance = 125 ## Max distance cap for following. # Setting type: Single # Default value: 300 Max Recall Distance = 300 ## Scales the minimum follow distance with the current run difficulty by this much. # Setting type: Single # Default value: 4 Recall Distance Scaler = 4 [Skill Changes] ## Enables the modified slam attack. # Setting type: Boolean # Default value: true Slam Buff = true ## Enables the modified sunder attack. # Setting type: Boolean # Default value: true Sunder Buff = true ## Enables the Recall skill, makes the user teleport back to their owner. (AI will use this if they've gone beyond the Leash Length) # Setting type: Boolean # Default value: true Enable Utility Skill = true ## Enables the Staunch skill, buffs nearby friendly beetles and makes enemies target the user. # Setting type: Boolean # Default value: true Enable Special Skill = true [Staunch Buff] ## Enemies within this range will aggro to affected characters. (Set to 0 or less to disable the aggro effect.) # Setting type: Single # Default value: 60 Aggro Range = 60 ## Percent chance every second that an enemy will aggro onto affected characters. # Setting type: Single # Default value: 1 Aggro Normal Chance = 1 ## Percent chance every second that a boss will aggro onto affected characters. # Setting type: Single # Default value: 0 Aggro Boss Chance = 0 ## How much armor the user gets during this buff. # Setting type: Single # Default value: 100 Armor = 100