[Bazaar Shrines] ## Shrine spawned in Bazaar uses lunar coins. If disabled it will use gold instead. # Setting type: Boolean # Default value: true Use Lunar Coins in Bazaar = true ## Lunar Coin cost multiplier for Bazaar shrines. Disabled if currency type is not gold. 25 gold per 1 coin by default. set to 0 for free. # Setting type: Single # Default value: 0.04 Bazaar Lunar Coin Multiplier = 0.04 ## Set to true to make every shrine act like Bazaar's shrines. # Setting type: Boolean # Default value: false Use Lunar Coins by Default = false [Display] ## Set to true to display $0 for free entries. # Setting type: Boolean # Default value: false Display Cost for Free = false [Per Item Repairs] ## Base cost of tier 1 (white) item repair. By default the cost is equal to the half of normal chest price, rounded down. # Setting type: Int32 # Default value: 12 Tier 1 cost = 12 ## Base cost of tier 2 (green) item repair. By default the cost is equal to the half of large chest price. # Setting type: Int32 # Default value: 25 Tier 2 cost = 25 ## Base cost of tier 3 (red) item repair. By default the cost is equal to the half of legendary chest price. # Setting type: Int32 # Default value: 200 Tier 3 cost = 200 ## Base cost of boss (yellow) item repair. By default the cost is equal to double tier 2 repair price. # Setting type: Int32 # Default value: 50 Boss cost = 50 ## Base cost of lunar (blue) item repair. By default the cost is equal to the half of large chest price. # Setting type: Int32 # Default value: 25 Lunar cost = 25 ## Base cost of equipments (orange) repair. By default the cost is equal to double tier 2 repair price. # Setting type: Int32 # Default value: 50 Equipment cost = 50