using UnityEngine; namespace RoR2.Skills; public class ToolbotWeaponSkillDef : SkillDef { public string stanceName; public string entrySound; public string entryAnimState; public string enterGestureAnimState; public string exitAnimState; public string exitGestureAnimState; public int animatorWeaponIndex; public GameObject crosshairPrefab; public AnimationCurve crosshairSpreadCurve; }