using Facepunch.Steamworks; using TMPro; using UnityEngine; namespace RoR2.UI; [RequireComponent(typeof(TextMeshProUGUI))] public class SteamBuildIdLabel : MonoBehaviour { private void Start() { string text = "ver. " + RoR2Application.GetBuildId(); if (!string.IsNullOrEmpty("290")) { text += "#290"; } if (Client.Instance != null) { string betaName = Client.Instance.BetaName; if (!string.IsNullOrEmpty(betaName)) { text = text + "[" + betaName + "]"; } GetComponent().text = text; } else { Object.Destroy(base.gameObject); } } }