namespace EntityStates.CaptainSupplyDrop; public class DeployState : BaseCaptainSupplyDropState { public static float baseDuration; private float duration; public override void OnEnter() { base.OnEnter(); duration = baseDuration; } public override void FixedUpdate() { base.FixedUpdate(); if (base.isAuthority && base.fixedAge >= duration) { outer.SetNextStateToMain(); } } }