using RoR2; namespace EntityStates.GrandParentSun; public class GrandParentSunMain : GrandParentSunBase { private GenericOwnership ownership; protected override bool shouldEnableSunController => true; protected override float desiredVfxScale => 1f; public override void OnEnter() { base.OnEnter(); ownership = GetComponent(); } public override void FixedUpdate() { base.FixedUpdate(); if (base.isAuthority && !ownership.ownerObject) { outer.SetNextState(new GrandParentSunDeath()); } } }