using RoR2; using UnityEngine; namespace EntityStates.VagrantMonster; public class ChargeMegaNova : BaseState { public static float baseDuration = 3f; public static GameObject chargingEffectPrefab; public static GameObject areaIndicatorPrefab; public static string chargingSoundString; public static float novaRadius; private float duration; private float stopwatch; private GameObject chargeEffectInstance; private GameObject areaIndicatorInstance; private uint soundID; private EffectManagerHelper _emh_chargeEffectInstance; private EffectManagerHelper _emh_areaIndicatorInstance; private Vector3 _cachedScaleVector = Vector3.one; public override void Reset() { base.Reset(); duration = 0f; stopwatch = 0f; chargeEffectInstance = null; areaIndicatorInstance = null; soundID = 0u; _emh_chargeEffectInstance = null; _emh_areaIndicatorInstance = null; } public override void OnEnter() { base.OnEnter(); stopwatch = 0f; duration = baseDuration / attackSpeedStat; Transform modelTransform = GetModelTransform(); PlayCrossfade("Gesture, Override", "ChargeMegaNova", "ChargeMegaNova.playbackRate", duration, 0.3f); soundID = Util.PlayAttackSpeedSound(chargingSoundString, base.gameObject, attackSpeedStat); if (!modelTransform) { return; } ChildLocator component = modelTransform.GetComponent(); if (!component) { return; } Transform transform = component.FindChild("HullCenter"); Transform transform2 = component.FindChild("NovaCenter"); if ((bool)transform && (bool)chargingEffectPrefab) { if (!EffectManager.ShouldUsePooledEffect(chargingEffectPrefab)) { chargeEffectInstance = Object.Instantiate(chargingEffectPrefab, transform.position, transform.rotation); } else { _emh_chargeEffectInstance = EffectManager.GetAndActivatePooledEffect(chargingEffectPrefab, transform.position, transform.rotation); chargeEffectInstance = _emh_chargeEffectInstance.gameObject; } _cachedScaleVector.x = novaRadius; _cachedScaleVector.y = novaRadius; _cachedScaleVector.z = novaRadius; chargeEffectInstance.transform.localScale = _cachedScaleVector; chargeEffectInstance.transform.parent = transform; chargeEffectInstance.GetComponent().newDuration = duration; } if ((bool)transform2 && (bool)areaIndicatorPrefab) { if (!EffectManager.ShouldUsePooledEffect(areaIndicatorPrefab)) { areaIndicatorInstance = Object.Instantiate(areaIndicatorPrefab, transform2.position, transform2.rotation); } else { _emh_areaIndicatorInstance = EffectManager.GetAndActivatePooledEffect(areaIndicatorPrefab, transform2.position, transform2.rotation); areaIndicatorInstance = _emh_areaIndicatorInstance.gameObject; } _cachedScaleVector.x = novaRadius * 2f; _cachedScaleVector.y = novaRadius * 2f; _cachedScaleVector.z = novaRadius * 2f; areaIndicatorInstance.transform.localScale = _cachedScaleVector; areaIndicatorInstance.transform.parent = transform2; } } public override void OnExit() { base.OnExit(); AkSoundEngine.StopPlayingID(soundID); if ((bool)chargeEffectInstance) { if (_emh_chargeEffectInstance != null && _emh_chargeEffectInstance.OwningPool != null) { _emh_chargeEffectInstance.OwningPool.ReturnObject(_emh_chargeEffectInstance); } else { EntityState.Destroy(chargeEffectInstance); } _emh_chargeEffectInstance = null; chargeEffectInstance = null; } if ((bool)areaIndicatorInstance) { if (_emh_areaIndicatorInstance != null && _emh_areaIndicatorInstance.OwningPool != null) { _emh_areaIndicatorInstance.OwningPool.ReturnObject(_emh_areaIndicatorInstance); } else { EntityState.Destroy(areaIndicatorInstance); } _emh_areaIndicatorInstance = null; areaIndicatorInstance = null; } } public override void FixedUpdate() { base.FixedUpdate(); stopwatch += GetDeltaTime(); if (stopwatch >= duration && base.isAuthority) { FireMegaNova fireMegaNova = new FireMegaNova(); fireMegaNova.novaRadius = novaRadius; outer.SetNextState(fireMegaNova); } } public override InterruptPriority GetMinimumInterruptPriority() { return InterruptPriority.Pain; } }