using System.Runtime.InteropServices; using UnityEngine; namespace RoR2.DirectionalSearch; [StructLayout(LayoutKind.Sequential, Size = 1)] public struct PickupSearchSelector : IGenericWorldSearchSelector { public Transform GetTransform(GenericPickupController source) { return source.pickupDisplay.transform; } public GameObject GetRootObject(GenericPickupController source) { return source.gameObject; } }