using System.Collections.Generic; using UnityEngine; namespace RoR2.Scripts.GameBehaviors.UI; public class ObjectiveStripAnimationParams : MonoBehaviour { [SerializeField] protected List Params; public float GetParam(string ParamName, float defaultValue) { int num = Params.FindIndex((ObjectiveStripAnimationParam objectiveStripAnimationParam) => objectiveStripAnimationParam.Param == ParamName); if (num >= 0) { return Params[num].Value; } return defaultValue; } }