using System; using UnityEngine; using UnityEngine.EventSystems; namespace RoR2.UI; [Obsolete("Use the options in HGButton instead.")] public class SelectableDescriptionUpdater : MonoBehaviour, ISelectHandler, IEventSystemHandler, IDeselectHandler, IPointerEnterHandler, IPointerExitHandler { public LanguageTextMeshController languageTextMeshController; public string selectableDescriptionToken; public void OnPointerExit(PointerEventData eventData) { languageTextMeshController.token = ""; } public void OnDeselect(BaseEventData eventData) { languageTextMeshController.token = ""; } public void OnPointerEnter(PointerEventData eventData) { languageTextMeshController.token = selectableDescriptionToken; } public void OnSelect(BaseEventData eventData) { languageTextMeshController.token = selectableDescriptionToken; } }