## Settings file was created by plugin DamageLog v1.1.7 ## Plugin GUID: itsschwer.DamageLog [Bosses] ## Generate Damage Logs for bosses. Use cycleBossKey to display these in the UI. # Setting type: Boolean # Default value: false trackBosses = false [Constraints] ## The maximum length of time (seconds) a Damage Log entry will be retained for. ## Minimum is 1. # Setting type: Single # Default value: 10 entryMaxRetainTime = 10 entryMaxCount = 16 [Controls] ## The key to use to cycle which user's Damage Log should be shown. ## Key names follow the naming conventions outlined at: https://docs.unity3d.com/2019.4/Documentation/Manual/class-InputManager.html#:~:text=Key%20family # Setting type: String # Default value: left alt cycleUserKey = left alt ## The key to use to cycle which boss's Damage Log should be shown. ## Key names follow the naming conventions outlined at: https://docs.unity3d.com/2019.4/Documentation/Manual/class-InputManager.html#:~:text=Key%20family # Setting type: String # Default value: ` cycleBossKey = ` [Display] ## Only show the Damage Log when the scoreboard is open. # Setting type: Boolean # Default value: false onlyShowWithScoreboard = false ## The maximum number of Damage Log entry portraits to show at a time. ## Minimum is 1. # Setting type: Int32 # Default value: 12 maximumPortraitCount = 12 ## Show damage identifier in tooltip. # Setting type: Boolean # Default value: false showDamageIdentifier = false ## Display Damage Log entries as text instead of portraits with tooltips. # Setting type: Boolean # Default value: false useSimpleTextMode = false [m_Debug] # Setting type: Single # Default value: 12 textSize = 12 # Setting type: Single # Default value: 6 portraitSpacing = 6 # Setting type: Single # Default value: 78 portraitSize = 78 # Setting type: Single # Default value: 24 eliteIconSize = 24 # Setting type: Single # Default value: 18 portraitTextSize = 18 # Setting type: Single # Default value: 20 damageTextSize = 20