r2mods/r2_profiles/foh/config/droppod.lookingglass.cfg

385 lines
10 KiB
INI

## Settings file was created by plugin LookingGlass v1.9.6
## Plugin GUID: droppod.lookingglass
[Auto Sort Items]
## Where scrap should be sorted
# Setting type: ScrapSortMode
# Default value: Start
# Acceptable values: Start, End, Mixed
Scrap Sorting = Start
## Sorts by Tier
# Setting type: Boolean
# Default value: true
Tier Sort = true
## How the tiers should be ordered
# Setting type: String
# Default value: Lunar VoidBoss Boss VoidTier3 Tier3 VoidTier2 Tier2 VoidTier1 Tier1 NoTier
Tier Order = Lunar VoidBoss Boss VoidTier3 Tier3 VoidTier2 Tier2 VoidTier1 Tier1 NoTier
## Considers void tiers to be the same as their normal counterparts
# Setting type: Boolean
# Default value: false
Combine Normal And Void Tiers = false
## Sorts by Stack Size
# Setting type: Boolean
# Default value: true
Stack Size Sort = true
## Sorts by Stack Size Descending
# Setting type: Boolean
# Default value: true
Descending Stack Size Sort = true
## Sorts command menu by stack count
# Setting type: Boolean
# Default value: true
Sort Command Menu = true
## Sorts command menu descending
# Setting type: Boolean
# Default value: true
Command Menu Descending = true
## Sorts Scrapper by stack count
# Setting type: Boolean
# Default value: true
Sort Scrapper = true
## Sorts Scrapper by descending
# Setting type: Boolean
# Default value: true
Scrapper Descending = true
## Sorts Scrapper by tier
# Setting type: Boolean
# Default value: false
Sort Scrapper Tier = false
## Sorts command menu alphabetically
# Setting type: Boolean
# Default value: false
Sort Command Menu Alphabetically = false
## Sorts command alphabetically descending
# Setting type: Boolean
# Default value: true
Command Menu Alphabetically Descending = true
## Sorts Scrapper alphabetically
# Setting type: Boolean
# Default value: false
Sort Scrapper Alphabetically = false
## Sorts Scrapper alphabetically descending
# Setting type: Boolean
# Default value: true
Scrapper Alphabetically Descending = true
[Buff Descriptions]
## Gives descriptions to buffs (All vanilla by default, modded buffs need to be setup)
# Setting type: Boolean
# Default value: true
Buff Descriptions = true
## Changes the font size of buff descriptions
# Setting type: Single
# Default value: 100
Buff Font Size = 100
[Command Settings]
## Disable the background blur effect from the command window
# Setting type: Boolean
# Default value: true
Disable Command Window Blur = true
## Makes any keyboard/mouse input disable the command prompt. Doesn't work with controllers because you wouldn't be able to use the menu.
# Setting type: Boolean
# Default value: true
Input Disables Command Prompt = true
## Shows how many items you have in the command menu
# Setting type: Boolean
# Default value: true
Command Item Count = true
## Hides the item count if you have none of an item
# Setting type: Boolean
# Default value: false
Hide Count If Zero = false
## Shows tooltips in the command menu
# Setting type: Boolean
# Default value: true
Command Tooltips = true
## Shows when items have been corrupted
# Setting type: Boolean
# Default value: true
Show Corrupted Items = true
## Resizes the command window to fit modded items
# Setting type: Boolean
# Default value: true
Resize Command Window = true
## Changes the Opacity of the regular command window
# Setting type: Single
# Default value: 50
Command Window Opacity = 50
[Misc]
## Disable item pickup notifications
# Setting type: Boolean
# Default value: false
Disable Pickup Notifications = false
## Enables buff timers. These are not networked in the base game, please install NetworkedTimedBuffs if you want clients to see them aswell.
# Setting type: Boolean
# Default value: true
Buff Timers = true
## Changes the font size of buff timers
# Setting type: Single
# Default value: 80
Buff Timers Font Size = 80
## Counts your items in the scoreboard
# Setting type: Boolean
# Default value: true
Item Counters = false
## Makes the cooldown indicator for the equip slot permanent and not just when you have 0 stock.
# Setting type: Boolean
# Default value: true
Permanent Cooldown Indicator For Equip = true
## Makes the cooldown indicator for skills permanent and not just when you have 0 stock.
# Setting type: Boolean
# Default value: true
Permanent Cooldown Indicator For Skills = true
## Removes the hidden flag from items
# Setting type: Boolean
# Default value: false
Unhide Hidden Items = false
## Duration of pickup notifications. 6s is the vanilla duration
# Setting type: Single
# Default value: 6
Pickup Notifications Duration = 6
## Shows full item descriptions on mouseover
# Setting type: Boolean
# Default value: true
Item Stats = true
## Gives calculations for vanilla items and modded items which have added specific support. (Sadly, items are not designed in a way to allow this to be automatic)
# Setting type: Boolean
# Default value: true
Item Stats Calculations = true
## Shows full item descriptions on pickup
# Setting type: Boolean
# Default value: true
Full Item Description On Pickup = true
## Shows item descriptions when you ping an item in the world
# Setting type: Boolean
# Default value: true
Item Stats On Ping = true
## Changes the font size of item stats
# Setting type: Single
# Default value: 100
Item Stats Font Size = 100
## Caps displayed chances at 100%. May interact weirdly with luck if turned off
# Setting type: Boolean
# Default value: true
Cap Chance Percentage = true
## Shows ability proc coefficients on supported survivors
# Setting type: Boolean
# Default value: true
Ability Proc Coefficients = true
[Stats]
## What are you gonna do, cheat the number?
# Setting type: UInt64
# Default value: 0
Max Combo = 2348843115
## What are you gonna do, cheat the number?
# Setting type: UInt64
# Default value: 0
Max Kill Combo = 3065
[Stats Display]
## Enables Stats Display
# Setting type: Boolean
# Default value: true
StatsDisplay = true
## String for the stats display. You can customize this with Unity Rich Text if you want, see
## https://docs.unity3d.com/Packages/com.unity.textmeshpro@4.0/manual/RichText.html for more info.
## Available syntax for the [] stuff is:
## luck
## baseDamage
## crit
## attackSpeed
## armor
## armorDamageReduction
## regen
## speed
## availableJumps
## maxJumps
## killCount
## mountainShrines
## experience
## level
## maxHealth
## maxBarrier
## barrierDecayRate
## maxShield
## acceleration
## jumpPower
## maxJumpHeight
## damage
## critMultiplier
## bleedChance
## visionDistance
## critHeal
## cursePenalty
## hasOneShotProtection
## isGlass
## canPerformBackstab
## canReceiveBackstab
## healthPercentage
## goldPortal
## msPortal
## shopPortal
## dps
## currentCombatDamage
## remainingComboDuration
## maxCombo
## maxComboThisRun
## currentCombatKills
## maxKillCombo
## maxKillComboThisRun
## critWithLuck
## bleedChanceWithLuck
## velocity
## teddyBearBlockChance
## saferSpacesCD
## instaKillChance
## voidPortal
## difficultyCoefficient
## stage
# Setting type: String
# Default value: <size=120%>Stats</size>\nLuck: [luck]\nDamage: [damage]\nCrit Chance: [critWithLuck]\nAttack Speed: [attackSpeed]\nArmor: [armor] | [armorDamageReduction]\nRegen: [regen]\nSpeed: [speed]\nJumps: [availableJumps]/[maxJumps]\nKills: [killCount]\nMountain Shrines: [mountainShrines]\nDPS: [dps]\nCombo: [currentCombatDamage]\nCombo Timer: [remainingComboDuration]\nMax Combo: [maxCombo]
Stats Display String = <size=100%>Stats</size>\nCrit Chance: [critWithLuck]\nAttack Speed: [attackSpeed]\nDPS: [dps]\nArmor: [armor]\nSpeed: [speed]\nDifficulty: [difficultyCoefficient]
## General font size of the stats display menu. If set to -1, will copy the font size from the objective panel
# Setting type: Single
# Default value: -1
StatsDisplay font size = -1
## The interval at which stats display updates, in seconds. Lower values will increase responsiveness, but may potentially affect performance
# Setting type: Single
# Default value: 0.33
StatsDisplay update interval = 0.33
## Uses the default styling for stats display syntax items.
# Setting type: Boolean
# Default value: true
Use default colors = true
## Sets a user-specified height for Stats Display (may be necessary if you get particularly creative with formatting)
# Setting type: Boolean
# Default value: false
Override Stats Display Height = false
## Height, in lines of full-size text, for the Stats Display panel
# Setting type: Int32
# Default value: 7
Stats Display Height Value = 7
## How many decimal points will be used in floating point values
# Setting type: Int32
# Default value: 2
StatsDisplay Float Precision = 2
## Will enable the use of the secondary stats display string. This will overwrite the stats display string whenever the scoreboard is held open.
# Setting type: Boolean
# Default value: false
Use Secondary StatsDisplay = false
## Secondary string for the stats display. You can customize this with Unity Rich Text if you want, see
## https://docs.unity3d.com/Packages/com.unity.textmeshpro@4.0/manual/RichText.html for more info.
## Available syntax for the [] stuff is:
## luck
## baseDamage
## crit
## attackSpeed
## armor
## armorDamageReduction
## regen
## speed
## availableJumps
## maxJumps
## killCount
## mountainShrines
## experience
## level
## maxHealth
## maxBarrier
## barrierDecayRate
## maxShield
## acceleration
## jumpPower
## maxJumpHeight
## damage
## critMultiplier
## bleedChance
## visionDistance
## critHeal
## cursePenalty
## hasOneShotProtection
## isGlass
## canPerformBackstab
## canReceiveBackstab
## healthPercentage
## goldPortal
## msPortal
## shopPortal
## dps
## currentCombatDamage
## remainingComboDuration
## maxCombo
## maxComboThisRun
## currentCombatKills
## maxKillCombo
## maxKillComboThisRun
## critWithLuck
## bleedChanceWithLuck
## velocity
## teddyBearBlockChance
## saferSpacesCD
## instaKillChance
## voidPortal
## difficultyCoefficient
## stage
# Setting type: String
# Default value: <size=120%>Stats</size>\nLuck: [luck]\nDamage: [damage]\nCrit Chance: [critWithLuck]\nBleed Chance: [bleedChanceWithLuck]\nAttack Speed: [attackSpeed]\nArmor: [armor] | [armorDamageReduction]\nRegen: [regen]\nSpeed: [speed]\nJumps: [availableJumps]/[maxJumps]\nKills: [killCount]\nMountain Shrines: [mountainShrines]\nMax Combo: [maxCombo]\n<size=120%>Portals:</size> \n<size=50%>Gold:[goldPortal] Shop:[shopPortal] Celestial:[msPortal] Void:[voidPortal]</size>
Secondary Stats Display String = <size=100%>Stats</size>\nCrit Chance: [critWithLuck]\nAttack Speed: [attackSpeed]\nDPS: [dps]