92 lines
2.3 KiB
INI
92 lines
2.3 KiB
INI
## Settings file was created by plugin AsyncLoggers v2.1.2
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## Plugin GUID: mattymatty.AsyncLoggers
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[BepInEx]
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## convert BepInEx disk writer to async
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# Setting type: Boolean
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# Default value: true
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Async File = true
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## convert BepInEx console to async
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# Setting type: Boolean
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# Default value: true
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Async Console = true
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## convert BepInEx->Unity Log to async
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# Setting type: Boolean
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# Default value: true
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Async Unity = true
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## by default AsyncLoggers will block and collect StackTraces for Error and Fatal
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# Setting type: Boolean
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# Default value: false
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Do not collect StackTraces = false
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[DbLogger]
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## flush logs to a Sqlite database
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# Setting type: Boolean
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# Default value: true
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Enabled = true
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## how big the file can grow before it is rotated ( in bytes )
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# Setting type: Int64
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# Default value: 100000000
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Min file size for rotation = 100000000
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[Debug]
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## Print A LOT more logs about LogWrapping
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# Setting type: LogLevel
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# Default value: None
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# Acceptable values: None, Fatal, Error, Warning, Message, Info, Debug, All
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# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
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LogWrapping Verbosity Level = None
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## Print A LOT more logs about Sqlite DB
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# Setting type: LogLevel
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# Default value: None
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# Acceptable values: None, Fatal, Error, Warning, Message, Info, Debug, All
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# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
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Sqlite Verbosity Level = None
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[LogWrapping]
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## Look into assemblies and tweak calls to Unity.Debug
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# Setting type: Boolean
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# Default value: false
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Enabled = false
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## Which game assemblies to look into
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# Setting type: String
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# Default value: Assembly-CSharp.dll,Other-assembly.dll
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Target Game Assemblies = Assembly-CSharp.dll,Other-assembly.dll
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[Scheduler]
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## maximum size of the log queue for the Threaded Scheduler ( each logger has a separate one )
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# Setting type: UInt32
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# Default value: 500
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Buffer max size = 500
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## close immediately or wait for all logs to be written ( Instant/Await )
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# Setting type: ShutdownType
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# Default value: Await
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# Acceptable values: Instant, Await
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Shutdown style = Await
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[Timestamps]
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## add numeric timestamps to the logs
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# Setting type: Boolean
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# Default value: true
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Enabled = true
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## what kind of timestamps to use
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# Setting type: TimestampType
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# Default value: DateTime
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# Acceptable values: DateTime, TickCount, FrameCount, Counter
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Type = DateTime
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