r2mods/r2_profiles/choncc-upg/config/Starstorm 2/SS2.Main.cfg

339 lines
7.4 KiB
INI

## Settings file was created by plugin Starstorm 2 v0.6.10
## Plugin GUID: com.TeamMoonstorm
[Enable Equipments]
## Enables Starstorm 2's equipments. Set to false to disable all equipments
# Setting type: Boolean
# Default value: true
Enable All Equipments = true
## Should Back Thruster appear in game
# Setting type: Boolean
# Default value: true
Back Thruster = true
## Should Cloaking Headband appear in game
# Setting type: Boolean
# Default value: true
Cloaking Headband = true
## Should Greater Warbanner appear in game
# Setting type: Boolean
# Default value: true
Greater Warbanner = true
## Should Simple Magnet appear in game
# Setting type: Boolean
# Default value: true
Simple Magnet = true
## Should M.I.D.A.S. appear in game
# Setting type: Boolean
# Default value: true
M.I.D.A.S. = true
## Should White Flag appear in game
# Setting type: Boolean
# Default value: true
White Flag = true
[Enable Interactables]
## Enables Starstorm 2's interactables. Set to false to disable interactables.
# Setting type: Boolean
# Default value: true
Enable All Interactables = true
## Should Duplicator Drone appear in game
# Setting type: Boolean
# Default value: true
Duplicator Drone = true
## Should Shock Drone appear in game
# Setting type: Boolean
# Default value: true
Shock Drone = true
## Should Refabricator appear in game
# Setting type: Boolean
# Default value: true
Refabricator = true
[Enable Items]
## Enables Starstorm 2's items. Set to false to disable all items
# Setting type: Boolean
# Default value: true
Enable All Items = true
## Should Armed Backpack appear in game
# Setting type: Boolean
# Default value: true
Armed Backpack = true
## Should Broken Blood Tester appear in game
# Setting type: Boolean
# Default value: true
Broken Blood Tester = true
## Should Coffee Bag appear in game
# Setting type: Boolean
# Default value: true
Coffee Bag = true
## Should Composite Injector appear in game
# Setting type: Boolean
# Default value: true
Composite Injector = true
## Should Cryptic Source appear in game
# Setting type: Boolean
# Default value: true
Cryptic Source = true
## Should Detritive Trematode appear in game
# Setting type: Boolean
# Default value: true
Detritive Trematode = true
## Should Empty Diary appear in game
# Setting type: Boolean
# Default value: true
Empty Diary = true
## Should Droid Head appear in game
# Setting type: Boolean
# Default value: true
Droid Head = true
## Should Erratic Gadget appear in game
# Setting type: Boolean
# Default value: true
Erratic Gadget = true
## Should Field Accelerator appear in game
# Setting type: Boolean
# Default value: true
Field Accelerator = true
## Should Fork appear in game
# Setting type: Boolean
# Default value: true
Fork = true
## Should Green Chocolate appear in game
# Setting type: Boolean
# Default value: true
Green Chocolate = true
## Should Guarding Amulet appear in game
# Setting type: Boolean
# Default value: true
Guarding Amulet = true
## Should Hunters Sigil appear in game
# Setting type: Boolean
# Default value: true
Hunters Sigil = true
## Should Insecticide appear in game
# Setting type: Boolean
# Default value: true
Insecticide = true
## Should Prototype Jet Boots appear in game
# Setting type: Boolean
# Default value: true
Prototype Jet Boots = true
## Should Man-o-War appear in game
# Setting type: Boolean
# Default value: true
Man-o-War = true
## Should Low Quality Speakers appear in game
# Setting type: Boolean
# Default value: true
Low Quality Speakers = true
## Should Malice appear in game
# Setting type: Boolean
# Default value: true
Malice = true
## Should Molten Coin appear in game
# Setting type: Boolean
# Default value: true
Molten Coin = true
## Should Needles appear in game
# Setting type: Boolean
# Default value: true
Needles = true
## Should Nkotas Heritage appear in game
# Setting type: Boolean
# Default value: true
Nkotas Heritage = true
## Should Portable Reactor appear in game
# Setting type: Boolean
# Default value: true
Portable Reactor = true
## Should Relic of Force appear in game
# Setting type: Boolean
# Default value: true
Relic of Force = true
## Should Relic of Mass appear in game
# Setting type: Boolean
# Default value: true
Relic of Mass = true
## Should Relic of Termination appear in game
# Setting type: Boolean
# Default value: true
Relic of Termination = true
## Should Remuneration appear in game
# Setting type: Boolean
# Default value: true
Remuneration = true
## Should Haunted Lamp appear in game
# Setting type: Boolean
# Default value: true
Haunted Lamp = true
## Should Stirring Soul appear in game
# Setting type: Boolean
# Default value: true
Stirring Soul = true
## Should Strange Can appear in game
# Setting type: Boolean
# Default value: true
Strange Can = true
## Should Swift Skateboard appear in game
# Setting type: Boolean
# Default value: true
Swift Skateboard = true
## Should Universal Charger appear in game
# Setting type: Boolean
# Default value: true
Universal Charger = true
## Should Uranium Horseshoe appear in game
# Setting type: Boolean
# Default value: true
Uranium Horseshoe = true
## Should Condemned Bond appear in game
# Setting type: Boolean
# Default value: true
Condemned Bond = true
## Should Watch Metronome appear in game
# Setting type: Boolean
# Default value: true
Watch Metronome = true
## Should X-4 Stimulant appear in game
# Setting type: Boolean
# Default value: true
X-4 Stimulant = true
[Enable Monsters]
## Enables Starstorm 2's monsters. Set to false to disable monsters.
# Setting type: Boolean
# Default value: true
Enable All Monsters = true
## Should Follower appear in game
# Setting type: Boolean
# Default value: true
Follower = true
## Should Wayfarer appear in game
# Setting type: Boolean
# Default value: true
Wayfarer = true
## Should Rushrum appear in game
# Setting type: Boolean
# Default value: true
Rushrum = true
[Enable Survivors]
## Enables Starstorm 2's survivors. Set to false to disable survivors.
# Setting type: Boolean
# Default value: true
Enable All Survivors = true
## Should Chirr appear in game
# Setting type: Boolean
# Default value: true
Chirr = true
## Should Nemesis Mercenary appear in game
# Setting type: Boolean
# Default value: true
Nemesis Mercenary = true
## Should Executioner appear in game
# Setting type: Boolean
# Default value: true
Executioner = true
## Should Nemesis Commando appear in game
# Setting type: Boolean
# Default value: true
Nemesis Commando = true
[Events]
Enable Events = true
Enable Reworked Storms = false
[General]
## Setting this to true unlocks all the content in Starstorm 2, excluding skin unlocks.
# Setting type: Boolean
# Default value: false
Unlock All = false
[Typhoon]
## Multiplies the Monster, Lunar, and Void Team maximum size by 2 (or the configured value) when enabled. May affect performance.
# Setting type: Boolean
# Default value: true
Increase Team Limit = true
## The spawn cap multiplier to increase enemy team sizes by. Only works if you have Increase Team Limit enabled. Default is 2.
# Setting type: Int32
# Default value: 2
Spawn Cap Multiplier = 2
## The credit multipler the monster director has for spawning enemies.
# Setting type: Single
# Default value: 1.4
Credit Multiplier = 2.3
## The experience reward multipler when defeating an enemy.
# Setting type: Single
# Default value: 0.8
Experience Reward Multipler = 1
## The gold reward multipler when defeating an enemy.
# Setting type: Single
# Default value: 0.8
Gold Reward Multipler = 1