r2mods/ilspy_dump/ror2_csproj/EntityStates.NewtMonster/KickFromShop.cs

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2024-10-04 07:26:37 +00:00
using RoR2;
using UnityEngine;
namespace EntityStates.NewtMonster;
public class KickFromShop : BaseState
{
public static float duration = 3.5f;
public static string attackSoundString;
public static string stompSoundString;
public static GameObject chargeEffectPrefab;
public static GameObject stompEffectPrefab;
private Animator modelAnimator;
private Transform modelTransform;
private bool hasAttacked;
private GameObject chargeEffectInstance;
private EffectManagerHelper _emh_chargeEffectInstance;
public override void Reset()
{
base.Reset();
modelAnimator = null;
modelTransform = null;
hasAttacked = false;
chargeEffectInstance = null;
_emh_chargeEffectInstance = null;
}
public override void OnEnter()
{
base.OnEnter();
modelAnimator = GetModelAnimator();
modelTransform = GetModelTransform();
Util.PlayAttackSpeedSound(attackSoundString, base.gameObject, attackSpeedStat);
PlayCrossfade("Body", "Stomp", "Stomp.playbackRate", duration, 0.1f);
if (!modelTransform)
{
return;
}
ChildLocator component = modelTransform.GetComponent<ChildLocator>();
if (!component)
{
return;
}
Transform transform = component.FindChild("StompMuzzle");
if ((bool)transform)
{
if (!EffectManager.ShouldUsePooledEffect(chargeEffectPrefab))
{
chargeEffectInstance = Object.Instantiate(chargeEffectPrefab, transform);
return;
}
_emh_chargeEffectInstance = EffectManager.GetAndActivatePooledEffect(chargeEffectPrefab, transform, inResetLocal: true);
chargeEffectInstance = _emh_chargeEffectInstance.gameObject;
}
}
protected void DestroyChargeEffect()
{
if (chargeEffectInstance != null)
{
if (_emh_chargeEffectInstance != null && _emh_chargeEffectInstance.OwningPool != null)
{
_emh_chargeEffectInstance.OwningPool.ReturnObject(_emh_chargeEffectInstance);
}
else
{
EntityState.Destroy(chargeEffectInstance);
}
chargeEffectInstance = null;
_emh_chargeEffectInstance = null;
}
}
public override void OnExit()
{
DestroyChargeEffect();
base.OnExit();
}
public override void FixedUpdate()
{
base.FixedUpdate();
if ((bool)modelAnimator && modelAnimator.GetFloat("Stomp.hitBoxActive") > 0.5f && !hasAttacked)
{
Util.PlayAttackSpeedSound(stompSoundString, base.gameObject, attackSpeedStat);
EffectManager.SimpleMuzzleFlash(stompEffectPrefab, base.gameObject, "HealthBarOrigin", transmit: false);
if ((bool)SceneInfo.instance)
{
GameObject gameObject = SceneInfo.instance.transform.Find("KickOutOfShop").gameObject;
if ((bool)gameObject)
{
gameObject.gameObject.SetActive(value: true);
}
}
if (base.isAuthority)
{
HurtBoxGroup component = modelTransform.GetComponent<HurtBoxGroup>();
if ((bool)component)
{
int hurtBoxesDeactivatorCounter = component.hurtBoxesDeactivatorCounter + 1;
component.hurtBoxesDeactivatorCounter = hurtBoxesDeactivatorCounter;
}
}
hasAttacked = true;
DestroyChargeEffect();
}
if (base.fixedAge >= duration && base.isAuthority)
{
outer.SetNextStateToMain();
}
}
public override InterruptPriority GetMinimumInterruptPriority()
{
return InterruptPriority.PrioritySkill;
}
}