r2mods/ilspy_dump/ror2_csproj/EntityStates.RoboBallMini/DeathState.cs

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2024-10-04 07:26:37 +00:00
using EntityStates.Drone;
using UnityEngine;
namespace EntityStates.RoboBallMini;
public class DeathState : EntityStates.Drone.DeathState
{
public override void OnImpactServer(Vector3 contactPoint)
{
}
}