r2mods/ilspy_dump/ror2_csproj/EntityStates.VoidSurvivor.W.../ChargeCrushHealth.cs

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2024-10-04 07:26:37 +00:00
namespace EntityStates.VoidSurvivor.Weapon;
public class ChargeCrushHealth : ChargeCrushBase
{
public override void FixedUpdate()
{
base.FixedUpdate();
if (base.isAuthority && base.fixedAge >= duration)
{
outer.SetNextState(new CrushHealth());
}
}
}