136 lines
3.8 KiB
C#
136 lines
3.8 KiB
C#
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using System;
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using System.Collections.ObjectModel;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.Networking;
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namespace RoR2.CharacterSpeech;
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[RequireComponent(typeof(CharacterSpeechController))]
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[RequireComponent(typeof(SimpleCombatSpeechDriver))]
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public class BrotherSpeechDriver : BaseCharacterSpeechDriver
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{
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public CharacterSpeechController.SpeechInfo[] seeHereticResponses;
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public CharacterSpeechController.SpeechInfo[] seeTitanGoldResponses;
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public CharacterSpeechController.SpeechInfo[] seeHereticAndTitanGoldResponses;
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public CharacterSpeechController.SpeechInfo[] killMechanicalResponses;
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public CharacterSpeechController.SpeechInfo[] killHereticResponses;
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public CharacterSpeechController.SpeechInfo[] killTitanGoldReponses;
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public UnityEvent onTitanGoldSighted;
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private SimpleCombatSpeechDriver simpleCombatSpeechDriver;
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private static BodyIndex hereticBodyIndex = BodyIndex.None;
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private static BodyIndex titanGoldBodyIndex = BodyIndex.None;
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[SystemInitializer(new Type[] { typeof(BodyCatalog) })]
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private static void Init()
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{
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hereticBodyIndex = BodyCatalog.FindBodyIndex("HereticBody");
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titanGoldBodyIndex = BodyCatalog.FindBodyIndex("TitanGoldBody");
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}
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protected new void Awake()
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{
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base.Awake();
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if (NetworkServer.active)
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{
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simpleCombatSpeechDriver = GetComponent<SimpleCombatSpeechDriver>();
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simpleCombatSpeechDriver.onBodyKill.AddListener(OnBodyKill);
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CharacterBody.onBodyStartGlobal += OnCharacterBodyStartGlobal;
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}
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}
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protected new void OnDestroy()
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{
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CharacterBody.onBodyStartGlobal -= OnCharacterBodyStartGlobal;
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base.OnDestroy();
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}
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private void OnCharacterBodyStartGlobal(CharacterBody characterBody)
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{
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if (characterBody.bodyIndex == titanGoldBodyIndex)
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{
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onTitanGoldSighted?.Invoke();
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}
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}
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public void DoInitialSightResponse()
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{
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bool flag = false;
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bool flag2 = false;
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ReadOnlyCollection<CharacterBody> readOnlyInstancesList = CharacterBody.readOnlyInstancesList;
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for (int i = 0; i < readOnlyInstancesList.Count; i++)
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{
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BodyIndex bodyIndex = readOnlyInstancesList[i].bodyIndex;
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flag |= bodyIndex == hereticBodyIndex;
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flag2 |= bodyIndex == titanGoldBodyIndex;
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}
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CharacterSpeechController.SpeechInfo[] responsePool = Array.Empty<CharacterSpeechController.SpeechInfo>();
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if (flag && flag2)
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{
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TrySetResponsePool(seeHereticAndTitanGoldResponses);
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}
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if (flag)
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{
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TrySetResponsePool(seeHereticResponses);
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}
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if (flag2)
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{
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TrySetResponsePool(seeTitanGoldResponses);
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}
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SendReponseFromPool(responsePool);
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void TrySetResponsePool(CharacterSpeechController.SpeechInfo[] newResponsePool)
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{
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if (responsePool.Length == 0)
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{
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responsePool = newResponsePool;
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}
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}
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}
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private void OnBodyKill(DamageReport damageReport)
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{
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CharacterSpeechController.SpeechInfo[] responsePool;
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if ((bool)damageReport.victimBody)
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{
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responsePool = Array.Empty<CharacterSpeechController.SpeechInfo>();
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if (damageReport.victimBodyIndex == hereticBodyIndex)
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{
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TrySetResponsePool(killHereticResponses);
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}
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else if (damageReport.victimBodyIndex == titanGoldBodyIndex)
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{
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TrySetResponsePool(killTitanGoldReponses);
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}
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else if ((damageReport.victimBody.bodyFlags &= CharacterBody.BodyFlags.Mechanical) == CharacterBody.BodyFlags.Mechanical && killMechanicalResponses.Length != 0)
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{
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TrySetResponsePool(killMechanicalResponses);
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}
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SendReponseFromPool(responsePool);
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}
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void TrySetResponsePool(CharacterSpeechController.SpeechInfo[] newResponsePool)
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{
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if (responsePool.Length == 0)
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{
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responsePool = newResponsePool;
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}
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}
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}
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private void SendReponseFromPool(CharacterSpeechController.SpeechInfo[] responsePool)
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{
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if (responsePool.Length != 0)
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{
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base.characterSpeechController.EnqueueSpeech(in responsePool[UnityEngine.Random.Range(0, responsePool.Length - 1)]);
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}
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}
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}
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