12 lines
289 B
C#
12 lines
289 B
C#
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using UnityEngine;
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namespace RoR2.Skills;
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[CreateAssetMenu(menuName = "RoR2/SkillDef/SeekerWeaponSkillDef", fileName = "New SeekerSkillDef.asset")]
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public class SeekerWeaponSkillDef : SteppedSkillDef
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{
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public bool targetTrackingIndicator;
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public GameObject crosshairOverridePrefab;
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}
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