127 lines
5.0 KiB
C#
127 lines
5.0 KiB
C#
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using System.Collections.Generic;
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using System.Globalization;
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using HG;
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namespace RoR2.Stats;
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public class PerBodyStatDef
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{
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private readonly string prefix;
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private readonly StatRecordType recordType;
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private readonly StatDataType dataType;
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private readonly StatDef.DisplayValueFormatterDelegate displayValueFormatter;
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private readonly Dictionary<string, StatDef> bodyNameToStatDefDictionary = new Dictionary<string, StatDef>();
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public readonly string nameToken;
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private StatDef[] bodyIndexToStatDef;
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private static readonly List<PerBodyStatDef> instancesList;
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public static readonly PerBodyStatDef totalTimeAlive;
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public static readonly PerBodyStatDef totalWins;
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public static readonly PerBodyStatDef longestRun;
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public static readonly PerBodyStatDef damageDealtTo;
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public static readonly PerBodyStatDef damageDealtAs;
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public static readonly PerBodyStatDef minionDamageDealtAs;
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public static readonly PerBodyStatDef damageTakenFrom;
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public static readonly PerBodyStatDef damageTakenAs;
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public static readonly PerBodyStatDef killsAgainst;
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public static readonly PerBodyStatDef killsAgainstElite;
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public static readonly PerBodyStatDef deathsFrom;
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public static readonly PerBodyStatDef killsAs;
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public static readonly PerBodyStatDef minionKillsAs;
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public static readonly PerBodyStatDef deathsAs;
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public static readonly PerBodyStatDef timesPicked;
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public static readonly PerBodyStatDef highestInfiniteTowerWaveReachedEasy;
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public static readonly PerBodyStatDef highestInfiniteTowerWaveReachedNormal;
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public static readonly PerBodyStatDef highestInfiniteTowerWaveReachedHard;
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static PerBodyStatDef()
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{
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instancesList = new List<PerBodyStatDef>();
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totalTimeAlive = Register("totalTimeAlive", StatRecordType.Sum, StatDataType.Double);
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totalWins = Register("totalWins", StatRecordType.Sum, StatDataType.ULong);
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longestRun = Register("longestRun", StatRecordType.Max, StatDataType.Double, StatDef.TimeMMSSDisplayValueFormatter);
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damageDealtTo = Register("damageDealtTo", StatRecordType.Sum, StatDataType.ULong);
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damageDealtAs = Register("damageDealtAs", StatRecordType.Sum, StatDataType.ULong);
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minionDamageDealtAs = Register("minionDamageDealtAs", StatRecordType.Sum, StatDataType.ULong);
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damageTakenFrom = Register("damageTakenFrom", StatRecordType.Sum, StatDataType.ULong);
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damageTakenAs = Register("damageTakenAs", StatRecordType.Sum, StatDataType.ULong);
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killsAgainst = Register("killsAgainst", StatRecordType.Sum, StatDataType.ULong);
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killsAgainstElite = Register("killsAgainstElite", StatRecordType.Sum, StatDataType.ULong);
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deathsFrom = Register("deathsFrom", StatRecordType.Sum, StatDataType.ULong);
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killsAs = Register("killsAs", StatRecordType.Sum, StatDataType.ULong);
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minionKillsAs = Register("minionKillsAs", StatRecordType.Sum, StatDataType.ULong);
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deathsAs = Register("deathsAs", StatRecordType.Sum, StatDataType.ULong);
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timesPicked = Register("timesPicked", StatRecordType.Sum, StatDataType.ULong);
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highestInfiniteTowerWaveReachedEasy = Register("highestInfiniteTowerWaveReachedEasy", StatRecordType.Max, StatDataType.ULong);
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highestInfiniteTowerWaveReachedNormal = Register("highestInfiniteTowerWaveReachedNormal", StatRecordType.Max, StatDataType.ULong);
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highestInfiniteTowerWaveReachedHard = Register("highestInfiniteTowerWaveReachedHard", StatRecordType.Max, StatDataType.ULong);
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}
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public static void RegisterStatDefs()
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{
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foreach (PerBodyStatDef instances in instancesList)
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{
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instances.bodyIndexToStatDef = new StatDef[BodyCatalog.bodyCount];
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for (BodyIndex bodyIndex = (BodyIndex)0; (int)bodyIndex < BodyCatalog.bodyCount; bodyIndex++)
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{
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string bodyName = BodyCatalog.GetBodyName(bodyIndex);
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StatDef statDef = StatDef.Register(instances.prefix + "." + bodyName, instances.recordType, instances.dataType, 0.0, instances.displayValueFormatter);
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instances.bodyNameToStatDefDictionary.Add(bodyName, statDef);
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instances.bodyNameToStatDefDictionary.Add(bodyName + "(Clone)", statDef);
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instances.bodyIndexToStatDef[(int)bodyIndex] = statDef;
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}
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}
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}
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private PerBodyStatDef(string prefix, StatRecordType recordType, StatDataType dataType, StatDef.DisplayValueFormatterDelegate displayValueFormatter = null)
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{
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this.prefix = prefix;
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this.recordType = recordType;
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this.dataType = dataType;
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this.displayValueFormatter = displayValueFormatter;
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nameToken = "PERBODYSTATNAME_" + prefix.ToUpper(CultureInfo.InvariantCulture);
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}
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private static PerBodyStatDef Register(string prefix, StatRecordType recordType, StatDataType dataType, StatDef.DisplayValueFormatterDelegate displayValueFormatter = null)
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{
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PerBodyStatDef perBodyStatDef = new PerBodyStatDef(prefix, recordType, dataType, displayValueFormatter);
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instancesList.Add(perBodyStatDef);
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return perBodyStatDef;
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}
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public StatDef FindStatDef(string bodyName)
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{
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bodyNameToStatDefDictionary.TryGetValue(bodyName, out var value);
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return value;
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}
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public StatDef FindStatDef(BodyIndex bodyIndex)
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{
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return ArrayUtils.GetSafe(bodyIndexToStatDef, (int)bodyIndex);
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}
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}
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