32 lines
460 B
C#
32 lines
460 B
C#
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using UnityEngine;
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using UnityEngine.UI;
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namespace RoR2.UI;
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public class ImageFillController : MonoBehaviour
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{
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[SerializeField]
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private Image[] images;
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[SerializeField]
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private float fillScalar;
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public void OnEnable()
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{
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SetTValue(0f);
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}
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public void SetTValue(float t)
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{
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float fillAmount = fillScalar * t;
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Image[] array = images;
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foreach (Image image in array)
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{
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if ((bool)image)
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{
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image.fillAmount = fillAmount;
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}
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}
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}
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}
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