24 lines
396 B
C#
24 lines
396 B
C#
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using TMPro;
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using UnityEngine;
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namespace RoR2.UI;
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[RequireComponent(typeof(TMP_InputField))]
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public class SubmitInputFieldOnEnterKey : MonoBehaviour
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{
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private TMP_InputField inputField;
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private void Awake()
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{
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inputField = GetComponent<TMP_InputField>();
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}
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private void Update()
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{
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if (inputField.isFocused && inputField.text != "")
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{
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Input.GetKeyDown(KeyCode.Return);
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}
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}
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}
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