109 lines
2.6 KiB
C#
109 lines
2.6 KiB
C#
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace RoR2;
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[CreateAssetMenu(menuName = "RoR2/DropTables/ArenaMonsterItemDropTable")]
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public class ArenaMonsterItemDropTable : PickupDropTable
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{
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public ItemTag[] requiredItemTags;
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public ItemTag[] bannedItemTags;
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public float tier1Weight = 0.8f;
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public float tier2Weight = 0.2f;
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public float tier3Weight = 0.01f;
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public float bossWeight;
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public float lunarItemWeight;
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public float voidTier1Weight;
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public float voidTier2Weight;
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public float voidTier3Weight;
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public float voidBossWeight;
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private readonly WeightedSelection<PickupIndex> selector = new WeightedSelection<PickupIndex>();
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private bool PassesFilter(PickupIndex pickupIndex)
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{
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PickupDef pickupDef = PickupCatalog.GetPickupDef(pickupIndex);
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if (pickupDef.itemIndex != ItemIndex.None)
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{
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ItemDef itemDef = ItemCatalog.GetItemDef(pickupDef.itemIndex);
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if (ArenaMissionController.instance.inventory.GetItemCount(itemDef.itemIndex) > 0)
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{
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return false;
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}
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ItemTag[] array = requiredItemTags;
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foreach (ItemTag value in array)
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{
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if (Array.IndexOf(itemDef.tags, value) == -1)
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{
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return false;
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}
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}
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array = bannedItemTags;
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foreach (ItemTag value2 in array)
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{
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if (Array.IndexOf(itemDef.tags, value2) != -1)
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{
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return false;
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}
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}
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}
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return true;
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}
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private void Add(List<PickupIndex> sourceDropList, float chance)
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{
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if (chance <= 0f || sourceDropList.Count == 0)
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{
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return;
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}
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foreach (PickupIndex sourceDrop in sourceDropList)
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{
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if (PassesFilter(sourceDrop))
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{
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selector.AddChoice(sourceDrop, chance);
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}
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}
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}
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private void GenerateWeightedSelection(Run run)
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{
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selector.Clear();
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Add(run.availableTier1DropList, tier1Weight);
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Add(run.availableTier2DropList, tier2Weight);
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Add(run.availableTier3DropList, tier3Weight);
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Add(run.availableBossDropList, bossWeight);
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Add(run.availableLunarItemDropList, lunarItemWeight);
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Add(run.availableVoidTier1DropList, voidTier1Weight);
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Add(run.availableVoidTier2DropList, voidTier2Weight);
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Add(run.availableVoidTier3DropList, voidTier3Weight);
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Add(run.availableVoidBossDropList, voidBossWeight);
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}
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protected override PickupIndex GenerateDropPreReplacement(Xoroshiro128Plus rng)
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{
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GenerateWeightedSelection(Run.instance);
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return PickupDropTable.GenerateDropFromWeightedSelection(rng, selector);
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}
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public override int GetPickupCount()
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{
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return selector.Count;
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}
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protected override PickupIndex[] GenerateUniqueDropsPreReplacement(int maxDrops, Xoroshiro128Plus rng)
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{
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return PickupDropTable.GenerateUniqueDropsFromWeightedSelection(maxDrops, rng, selector);
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}
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}
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