29 lines
569 B
C#
29 lines
569 B
C#
|
using System;
|
||
|
using UnityEngine;
|
||
|
|
||
|
namespace RoR2;
|
||
|
|
||
|
public class DirectorSpawnRequest
|
||
|
{
|
||
|
public SpawnCard spawnCard;
|
||
|
|
||
|
public DirectorPlacementRule placementRule;
|
||
|
|
||
|
public Xoroshiro128Plus rng;
|
||
|
|
||
|
public GameObject summonerBodyObject;
|
||
|
|
||
|
public TeamIndex? teamIndexOverride;
|
||
|
|
||
|
public bool ignoreTeamMemberLimit;
|
||
|
|
||
|
public Action<SpawnCard.SpawnResult> onSpawnedServer;
|
||
|
|
||
|
public DirectorSpawnRequest(SpawnCard spawnCard, DirectorPlacementRule placementRule, Xoroshiro128Plus rng)
|
||
|
{
|
||
|
this.spawnCard = spawnCard;
|
||
|
this.placementRule = placementRule;
|
||
|
this.rng = rng;
|
||
|
}
|
||
|
}
|