15 lines
218 B
C#
15 lines
218 B
C#
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using UnityEngine;
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namespace RoR2;
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public interface IPhysMotor
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{
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float mass { get; }
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Vector3 velocity { get; }
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Vector3 velocityAuthority { get; set; }
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void ApplyForceImpulse(in PhysForceInfo physForceInfo);
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}
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