16 lines
226 B
C#
16 lines
226 B
C#
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using UnityEngine;
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public class SceneReduction : MonoBehaviour
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{
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public enum ReductionSeverity
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{
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LOW,
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MEDIUM,
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HIGH
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}
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public static ReductionSeverity TargetReduction;
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public ReductionSeverity reductionSeverity;
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}
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