74 lines
1.6 KiB
C#
74 lines
1.6 KiB
C#
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using UnityEngine;
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public class Utility_DebugScreamer : MonoBehaviour
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{
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[SerializeField]
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private bool screamOnFixedTime;
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[SerializeField]
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private bool screamOnUpdate;
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[SerializeField]
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private Color _screamColor = new Color(49f / 51f, 36f / 85f, 0.007843138f);
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private string colorHex;
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private float timeBorn;
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private float fixedTimeBorn;
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private float timeDisabled;
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private float fixedTimeDisabled;
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private string _goName;
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private void Awake()
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{
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timeBorn = Time.time;
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fixedTimeBorn = Time.fixedTime;
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_goName = base.gameObject.name;
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colorHex = "#" + ColorUtility.ToHtmlStringRGB(_screamColor);
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}
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private void FixedUpdate()
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{
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_ = screamOnFixedTime;
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}
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private void Update()
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{
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_ = screamOnUpdate;
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}
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private void OnDisable()
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{
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timeDisabled = Time.time;
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fixedTimeDisabled = Time.fixedTime;
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string text = _goName + " Screamer: <color = " + colorHex + " > DISABLED</color> ";
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if (screamOnFixedTime)
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{
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text = text + " (FixedTime of Disable: " + fixedTimeDisabled + " / " + (fixedTimeDisabled - fixedTimeBorn) + "s alive)";
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}
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if (screamOnUpdate)
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{
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text = text + " (Time of Disable: " + timeDisabled + " / " + (timeDisabled - timeBorn) + "s alive)";
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}
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}
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private void OnDestroy()
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{
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float time = Time.time;
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float fixedTime = Time.fixedTime;
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string text = _goName + " Screamer: <color = " + colorHex + " > DISABLED</color> ";
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if (screamOnFixedTime)
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{
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text = text + " (FixedTime of Destroy: " + fixedTime + " / " + (fixedTime - fixedTimeBorn) + "s alive)";
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}
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if (screamOnUpdate)
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{
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text = text + " (Time of Destroy: " + time + " / " + (time - timeBorn) + "s alive)";
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}
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}
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}
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