19 lines
456 B
C#
19 lines
456 B
C#
|
namespace EntityStates.Missions.Moon;
|
||
|
|
||
|
public class MoonBatteryInactive : MoonBatteryBaseState
|
||
|
{
|
||
|
public override void OnEnter()
|
||
|
{
|
||
|
base.OnEnter();
|
||
|
purchaseInteraction.SetAvailable(newAvailable: true);
|
||
|
FindModelChild("InactiveFX").gameObject.SetActive(value: true);
|
||
|
}
|
||
|
|
||
|
public override void OnExit()
|
||
|
{
|
||
|
FindModelChild("InactiveFX").gameObject.SetActive(value: false);
|
||
|
purchaseInteraction.SetAvailable(newAvailable: false);
|
||
|
base.OnExit();
|
||
|
}
|
||
|
}
|