r2mods/ilspy_dump/ror2_csproj/RoR2.Skills/GroundedSkillDef.cs

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2024-10-04 07:26:37 +00:00
using JetBrains.Annotations;
namespace RoR2.Skills;
public class GroundedSkillDef : SkillDef
{
protected class InstanceData : BaseSkillInstanceData
{
public CharacterMotor characterMotor;
}
public override BaseSkillInstanceData OnAssigned([NotNull] GenericSkill skillSlot)
{
return new InstanceData
{
characterMotor = skillSlot.GetComponent<CharacterMotor>()
};
}
public bool IsGrounded([NotNull] GenericSkill skillSlot)
{
InstanceData instanceData = (InstanceData)skillSlot.skillInstanceData;
if ((bool)instanceData.characterMotor && instanceData.characterMotor.isGrounded)
{
return true;
}
return false;
}
public override bool IsReady([NotNull] GenericSkill skillSlot)
{
if (HasRequiredStockAndDelay(skillSlot))
{
return IsGrounded(skillSlot);
}
return false;
}
}