r2mods/ilspy_dump/ror2_csproj/RoR2.UI/ContextManager.cs

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2024-10-04 07:26:37 +00:00
using System;
using System.Globalization;
using TMPro;
using UnityEngine;
namespace RoR2.UI;
[RequireComponent(typeof(MPEventSystemLocator))]
public class ContextManager : MonoBehaviour
{
public TextMeshProUGUI glyphTMP;
public TextMeshProUGUI descriptionTMP;
public TextMeshProUGUI inspectDescriptionTMP;
public GameObject contextDisplay;
public TextMeshProUGUI inspectGlyphTMP;
public GameObject inspectDisplay;
public HUD hud;
private MPEventSystemLocator eventSystemLocator;
private string glyphString;
private GameObject cachedInteractionTarget;
private bool lastContextEnabled = true;
private string basicInspectString;
private void Awake()
{
eventSystemLocator = GetComponent<MPEventSystemLocator>();
basicInspectString = Language.GetString("ACTION_INSPECT");
InputBindingDisplayController.onBindingsChanged = (Action)Delegate.Combine(InputBindingDisplayController.onBindingsChanged, new Action(UpdateGlyphString));
}
private void OnDestroy()
{
InputBindingDisplayController.onBindingsChanged = (Action)Delegate.Remove(InputBindingDisplayController.onBindingsChanged, new Action(UpdateGlyphString));
}
private void Start()
{
UpdateGlyphString();
Update();
}
private void UpdateGlyphString()
{
glyphString = string.Format(CultureInfo.InvariantCulture, "<style=cKeyBinding>{0}</style>", Glyphs.GetGlyphString(eventSystemLocator, "Interact"));
glyphTMP.text = glyphString;
}
private void Update()
{
string text = "";
string text2 = "";
string text3 = "";
string text4 = "";
bool flag = false;
bool active = false;
if ((bool)hud && (bool)hud.targetBodyObject)
{
InteractionDriver component = hud.targetBodyObject.GetComponent<InteractionDriver>();
if ((bool)component)
{
GameObject currentInteractable = component.currentInteractable;
if ((bool)currentInteractable)
{
PlayerCharacterMasterController component2 = hud.targetMaster.GetComponent<PlayerCharacterMasterController>();
if ((bool)component2 && (bool)component2.networkUser && component2.networkUser.localUser != null)
{
IInteractable component3 = currentInteractable.GetComponent<IInteractable>();
if (component3 != null && ((MonoBehaviour)component3).isActiveAndEnabled)
{
string text5 = ((component3.GetInteractability(component.interactor) == Interactability.Available) ? component3.GetContextString(component.interactor) : null);
if (text5 != null)
{
text3 = text5;
text = string.Format(CultureInfo.InvariantCulture, "<style=cKeyBinding>{0}</style>", Glyphs.GetGlyphString(eventSystemLocator, "Interact"));
flag = true;
}
if (hud.localUserViewer.userProfile.useInspectFeature)
{
IInspectable component4 = currentInteractable.GetComponent<IInspectable>();
if (component4 != null)
{
IInspectInfoProvider inspectInfoProvider = component4.GetInspectInfoProvider();
if (inspectInfoProvider != null)
{
text4 = basicInspectString;
text2 = string.Format(CultureInfo.InvariantCulture, "<style=cKeyBinding>{0}</style>", Glyphs.GetGlyphString(eventSystemLocator, "info"));
active = true;
if (inspectInfoProvider is IHasInspectHintOverride hasInspectHintOverride && hasInspectHintOverride.GetInspectHintOverride(out var hintOverride))
{
text4 = hintOverride;
}
}
}
}
}
}
}
}
}
if (flag || (!flag && lastContextEnabled))
{
glyphTMP.text = text;
descriptionTMP.text = text3;
contextDisplay.SetActive(flag);
}
inspectGlyphTMP.text = text2;
inspectDescriptionTMP.text = text4;
inspectDisplay.SetActive(active);
}
}