166 lines
3.5 KiB
C#
166 lines
3.5 KiB
C#
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using UnityEngine;
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using UnityEngine.UI;
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namespace RoR2.UI;
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[RequireComponent(typeof(RectTransform))]
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[ExecuteAlways]
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public class ScaleToFitParentRect : MonoBehaviour, ILayoutSelfController, ILayoutController
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{
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private RectTransform rectTransform;
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private RectTransform parentRectTransform;
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public bool fitToWidth = true;
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public bool fitToHeight = true;
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public bool stretchUnfittedAxis;
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public Vector2 referenceSize = Vector2.zero;
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private Vector2 parentSize = Vector2.zero;
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private Vector2 postScaleStretchSize = Vector2.zero;
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private float desiredScale = 1f;
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public bool autoReferenceSize = true;
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private bool inApply;
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private void CacheComponents()
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{
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rectTransform = (RectTransform)base.transform;
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}
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private void Awake()
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{
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CacheComponents();
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parentRectTransform = rectTransform.parent as RectTransform;
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}
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private void Start()
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{
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}
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private void OnTransformParentChanged()
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{
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parentRectTransform = rectTransform.parent as RectTransform;
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}
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private void RecalculateScale()
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{
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if ((bool)parentRectTransform)
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{
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parentSize = parentRectTransform.rect.size;
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float a = parentSize.x / referenceSize.x;
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float b = parentSize.y / referenceSize.y;
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if (fitToWidth && fitToHeight)
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{
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desiredScale = Mathf.Min(a, b);
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}
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else if (fitToWidth)
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{
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desiredScale = a;
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}
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else if (fitToHeight)
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{
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desiredScale = b;
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}
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else
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{
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desiredScale = 1f;
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}
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postScaleStretchSize = parentSize / desiredScale;
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if (float.IsNaN(postScaleStretchSize.x))
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{
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postScaleStretchSize.x = 1f;
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}
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if (float.IsNaN(postScaleStretchSize.y))
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{
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postScaleStretchSize.y = 1f;
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}
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}
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}
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private void OnRectTransformDimensionsChange()
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{
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if (!inApply)
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{
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Apply();
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}
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}
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public void SetLayoutHorizontal()
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{
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RecalculateScale();
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Vector3 localScale = rectTransform.localScale;
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if (localScale.x != desiredScale)
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{
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localScale.x = desiredScale;
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rectTransform.localScale = localScale;
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}
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if (stretchUnfittedAxis && !fitToWidth && rectTransform.rect.width != postScaleStretchSize.x)
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{
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rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, postScaleStretchSize.x);
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}
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}
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public void SetLayoutVertical()
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{
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RecalculateScale();
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Vector3 localScale = rectTransform.localScale;
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if (localScale.y != desiredScale)
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{
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localScale.y = desiredScale;
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rectTransform.localScale = localScale;
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}
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if (stretchUnfittedAxis && !fitToHeight && rectTransform.rect.height != postScaleStretchSize.y)
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{
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rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, postScaleStretchSize.y);
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}
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}
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public void Apply()
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{
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if (!base.enabled || (object)rectTransform == null)
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{
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return;
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}
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RecalculateScale();
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inApply = true;
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Vector3 localScale = rectTransform.localScale;
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if (localScale.x != desiredScale && desiredScale != 0f)
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{
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localScale.x = desiredScale;
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localScale.y = desiredScale;
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rectTransform.localScale = localScale;
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}
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if (stretchUnfittedAxis)
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{
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Rect rect = rectTransform.rect;
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if (!fitToWidth && rect.width != postScaleStretchSize.x)
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{
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rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, postScaleStretchSize.x);
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}
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if (!fitToWidth && rect.height != postScaleStretchSize.y)
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{
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rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, postScaleStretchSize.y);
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}
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}
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inApply = false;
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}
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private void OnValidate()
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{
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CacheComponents();
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parentRectTransform = rectTransform.parent as RectTransform;
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if (autoReferenceSize)
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{
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referenceSize = rectTransform.rect.size;
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}
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Apply();
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}
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}
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