20 lines
342 B
C#
20 lines
342 B
C#
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using RoR2.Skills;
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using UnityEngine;
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namespace EntityStates.Toolbot;
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public interface IToolbotPrimarySkillState : ISkillState
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{
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Transform muzzleTransform { get; set; }
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string muzzleName { get; set; }
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string baseMuzzleName { get; }
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bool isInDualWield { get; set; }
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int currentHand { get; set; }
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SkillDef skillDef { get; set; }
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}
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