r2mods/ilspy_dump/ror2_csproj/EntityStates.VoidRaidCrab/LegBreakStunState.cs

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2024-10-04 07:26:37 +00:00
namespace EntityStates.VoidRaidCrab;
public class LegBreakStunState : BaseState
{
public static string animLayerName;
public static string animStateName;
public static string animPlaybackRateParamName;
public static float baseDuration;
private float duration;
public override void OnEnter()
{
base.OnEnter();
duration = baseDuration;
PlayAnimation(animLayerName, animStateName, animPlaybackRateParamName, duration);
}
public override void FixedUpdate()
{
base.FixedUpdate();
if (base.isAuthority && base.fixedAge >= duration)
{
outer.SetNextStateToMain();
}
}
public override InterruptPriority GetMinimumInterruptPriority()
{
return InterruptPriority.Frozen;
}
}