r2mods/ilspy_dump/ror2_csproj/RoR2/InflictDotInfo.cs

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2024-10-04 07:26:37 +00:00
using UnityEngine;
namespace RoR2;
public struct InflictDotInfo
{
public GameObject victimObject;
public GameObject attackerObject;
public DotController.DotIndex dotIndex;
public float duration;
public float damageMultiplier;
public uint? maxStacksFromAttacker;
public float? totalDamage;
public DotController.DotIndex? preUpgradeDotIndex;
}