19 lines
290 B
C#
19 lines
290 B
C#
|
using UnityEngine;
|
||
|
|
||
|
namespace RoR2;
|
||
|
|
||
|
public class SetGravity : MonoBehaviour
|
||
|
{
|
||
|
public float newGravity = -30f;
|
||
|
|
||
|
private void OnEnable()
|
||
|
{
|
||
|
Physics.gravity = new Vector3(0f, newGravity, 0f);
|
||
|
}
|
||
|
|
||
|
private void OnDisable()
|
||
|
{
|
||
|
Physics.gravity = new Vector3(0f, Run.baseGravity, 0f);
|
||
|
}
|
||
|
}
|