19 lines
364 B
C#
19 lines
364 B
C#
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using System;
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using RoR2;
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using UnityEngine;
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public class BlockObjectOnLoad : MonoBehaviour
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{
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private void Start()
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{
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if (!RoR2Application.loadFinished)
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{
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base.gameObject.SetActive(value: false);
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RoR2Application.onLoad = (Action)Delegate.Combine(RoR2Application.onLoad, (Action)delegate
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{
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base.gameObject.SetActive(value: true);
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});
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}
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}
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}
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