r2mods/ilspy_dump/ror2_csproj/EntityStates.AncientWispMon.../ChargeRHCannon.cs

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2024-10-04 07:26:37 +00:00
using RoR2;
using UnityEngine;
namespace EntityStates.AncientWispMonster;
public class ChargeRHCannon : BaseState
{
public static float baseDuration = 3f;
public static GameObject effectPrefab;
private float duration;
private GameObject chargeEffectLeft;
private GameObject chargeEffectRight;
private EffectManagerHelper _emh_chargeEffectRight;
private static int chargeRHCannonHash = Animator.StringToHash("ChargeRHCannon");
private static int chargeRHCannonPlaybackHash = Animator.StringToHash("ChargeRHCannon.playbackRate");
public override void Reset()
{
base.Reset();
duration = 0f;
chargeEffectLeft = null;
chargeEffectRight = null;
_emh_chargeEffectRight = null;
}
public override void OnEnter()
{
base.OnEnter();
duration = baseDuration / attackSpeedStat;
Transform modelTransform = GetModelTransform();
PlayAnimation("Gesture", chargeRHCannonHash, chargeRHCannonPlaybackHash, duration);
if ((bool)modelTransform)
{
ChildLocator component = modelTransform.GetComponent<ChildLocator>();
if ((bool)component && (bool)effectPrefab)
{
Transform transform = component.FindChild("MuzzleRight");
if ((bool)transform)
{
if (!EffectManager.ShouldUsePooledEffect(effectPrefab))
{
chargeEffectRight = Object.Instantiate(effectPrefab, transform.position, transform.rotation);
}
else
{
_emh_chargeEffectRight = EffectManager.GetAndActivatePooledEffect(effectPrefab, transform.position, transform.rotation);
chargeEffectRight = _emh_chargeEffectRight.gameObject;
}
chargeEffectRight.transform.parent = transform;
}
}
}
if ((bool)base.characterBody)
{
base.characterBody.SetAimTimer(duration);
}
}
public override void OnExit()
{
base.OnExit();
if (_emh_chargeEffectRight != null && _emh_chargeEffectRight.OwningPool != null)
{
_emh_chargeEffectRight.OwningPool.ReturnObject(_emh_chargeEffectRight);
}
else
{
EntityState.Destroy(chargeEffectRight);
}
chargeEffectRight = null;
_emh_chargeEffectRight = null;
}
public override void FixedUpdate()
{
base.FixedUpdate();
if (base.fixedAge >= duration && base.isAuthority)
{
FireRHCannon nextState = new FireRHCannon();
outer.SetNextState(nextState);
}
}
public override InterruptPriority GetMinimumInterruptPriority()
{
return InterruptPriority.Skill;
}
}