64 lines
1.6 KiB
C#
64 lines
1.6 KiB
C#
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using Assets.RoR2.Scripts.Platform;
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using UnityEngine;
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namespace RoR2.Achievements.Merc;
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[RegisterAchievement("MercDontTouchGround", "Skills.Merc.Uppercut", "CompleteUnknownEnding", 3u, null)]
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public class MercDontTouchGroundAchievement : BaseAchievement
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{
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private static readonly float requirement = 30f;
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private CharacterMotor motor;
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private CharacterBody body;
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private float stopwatch;
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protected override BodyIndex LookUpRequiredBodyIndex()
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{
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return BodyCatalog.FindBodyIndex("MercBody");
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}
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protected override void OnBodyRequirementMet()
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{
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base.OnBodyRequirementMet();
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RoR2Application.onFixedUpdate += MercFixedUpdate;
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base.localUser.onBodyChanged += OnBodyChanged;
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OnBodyChanged();
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}
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protected override void OnBodyRequirementBroken()
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{
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base.localUser.onBodyChanged -= OnBodyChanged;
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RoR2Application.onFixedUpdate -= MercFixedUpdate;
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base.OnBodyRequirementBroken();
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}
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private void OnBodyChanged()
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{
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body = base.localUser.cachedBody;
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motor = (body ? body.characterMotor : null);
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}
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public override void TryToCompleteActivity()
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{
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if (base.localUser.id == LocalUserManager.GetFirstLocalUser().id && shouldGrant)
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{
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BaseActivitySelector baseActivitySelector = new BaseActivitySelector();
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baseActivitySelector.activityAchievementID = "MercDontTouchGround";
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PlatformSystems.activityManager.TryToCompleteActivity(baseActivitySelector);
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}
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}
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private void MercFixedUpdate()
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{
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bool flag = (bool)motor && !motor.isGrounded && !body.currentVehicle;
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stopwatch = (flag ? (stopwatch + Time.fixedDeltaTime) : 0f);
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if (requirement <= stopwatch)
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{
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Grant();
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TryToCompleteActivity();
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}
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}
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}
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