35 lines
662 B
C#
35 lines
662 B
C#
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using RoR2.EntitlementManagement;
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using RoR2.ExpansionManagement;
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using UnityEngine;
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namespace RoR2;
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public class DisableIfNoExpansion : MonoBehaviour
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{
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[SerializeField]
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private ExpansionDef expansionDef;
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private void Awake()
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{
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EntitlementManager.onEntitlementsUpdated += Reset;
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Reset();
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}
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private void OnDestroy()
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{
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EntitlementManager.onEntitlementsUpdated -= Reset;
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}
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private void Reset()
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{
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if ((bool)expansionDef && !EntitlementManager.localUserEntitlementTracker.AnyUserHasEntitlement(expansionDef.requiredEntitlement))
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{
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base.gameObject.SetActive(value: false);
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}
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else
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{
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base.gameObject.SetActive(value: true);
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}
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}
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}
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