r2mods/ilspy_dump/ror2_csproj/EntityStates.LunarWisp/SpawnState.cs

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2024-10-04 07:26:37 +00:00
using RoR2;
using UnityEngine;
namespace EntityStates.LunarWisp;
public class SpawnState : BaseState
{
public static float duration;
public static string spawnSoundString;
public static float spawnEffectsDelay;
private bool spawnEffectsTriggered;
public static GameObject spawnEffectPrefab;
public static string spawnEffectMuzzleName;
public static float printDuration;
private float mPrintDuration;
private LunarWispFXController FXController;
private static int SpawnStateHash = Animator.StringToHash("Spawn");
public override void OnEnter()
{
base.OnEnter();
FXController = base.characterBody.GetComponent<LunarWispFXController>();
FXController.TurnOffFX();
mPrintDuration = printDuration;
Util.PlaySound(spawnSoundString, base.gameObject);
PlayAnimation("Body", SpawnStateHash);
PrintController component = GetModelTransform().gameObject.GetComponent<PrintController>();
component.enabled = false;
component.printTime = mPrintDuration;
component.startingPrintHeight = 25f;
component.maxPrintHeight = 3.15f;
component.startingPrintBias = 4f;
component.maxPrintBias = 1.4f;
component.disableWhenFinished = true;
component.printCurve = AnimationCurve.EaseInOut(0f, 0f, 1f, 1f);
component.enabled = true;
}
public override void FixedUpdate()
{
base.FixedUpdate();
if (base.fixedAge >= spawnEffectsDelay && !spawnEffectsTriggered)
{
spawnEffectsTriggered = true;
EffectManager.SimpleMuzzleFlash(spawnEffectPrefab, base.gameObject, spawnEffectMuzzleName, transmit: false);
if ((bool)FXController)
{
FXController.TurnOnFX();
}
}
if (base.fixedAge >= duration && base.isAuthority)
{
outer.SetNextStateToMain();
}
}
public override InterruptPriority GetMinimumInterruptPriority()
{
return InterruptPriority.Death;
}
}