68 lines
2.1 KiB
C#
68 lines
2.1 KiB
C#
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using RoR2;
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using RoR2.ExpansionManagement;
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using UnityEngine;
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using UnityEngine.Networking;
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namespace EntityStates.Missions.Goldshores;
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public class Exit : EntityState
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{
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public override void OnEnter()
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{
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base.OnEnter();
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if (NetworkServer.active)
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{
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GameObject gameObject = DirectorCore.instance.TrySpawnObject(new DirectorSpawnRequest(LegacyResourcesAPI.Load<SpawnCard>("SpawnCards/InteractableSpawnCard/iscGoldshoresPortal"), new DirectorPlacementRule
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{
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maxDistance = float.PositiveInfinity,
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minDistance = 10f,
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placementMode = DirectorPlacementRule.PlacementMode.NearestNode,
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position = base.transform.position,
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spawnOnTarget = GoldshoresMissionController.instance.bossSpawnPosition
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}, Run.instance.stageRng));
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if ((bool)gameObject)
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{
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Chat.SendBroadcastChat(new Chat.SimpleChatMessage
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{
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baseToken = "PORTAL_GOLDSHORES_OPEN"
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});
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gameObject.GetComponent<SceneExitController>().useRunNextStageScene = true;
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}
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if ((string.IsNullOrEmpty("FalseSonBossComplete") || !Run.instance.GetEventFlag("FalseSonBossComplete")) && IsValidStormTier() && (bool)DirectorCore.instance.TrySpawnObject(new DirectorSpawnRequest(LegacyResourcesAPI.Load<SpawnCard>("SpawnCards/InteractableSpawnCard/iscColossusPortal"), new DirectorPlacementRule
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{
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maxDistance = 30f,
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minDistance = 10f,
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placementMode = DirectorPlacementRule.PlacementMode.NearestNode,
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position = base.transform.position
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}, Run.instance.stageRng)))
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{
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Chat.SendBroadcastChat(new Chat.SimpleChatMessage
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{
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baseToken = "PORTAL_STORM_OPEN"
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});
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}
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for (int num = CombatDirector.instancesList.Count - 1; num >= 0; num--)
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{
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CombatDirector.instancesList[num].enabled = false;
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}
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}
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}
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private bool IsValidStormTier()
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{
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Run instance = Run.instance;
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int stageOrder = instance.nextStageScene.stageOrder;
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ExpansionDef requiredExpansion = GoldshoresMissionController.instance.requiredExpansion;
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if (instance.IsExpansionEnabled(requiredExpansion) && (stageOrder == 2 || stageOrder == 3 || stageOrder == 4))
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{
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return true;
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}
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return false;
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}
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public override void OnExit()
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{
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base.OnExit();
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}
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}
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