r2mods/ilspy_dump/ror2_csproj/RoR2.VoidRaidCrab/CentralLegControllerAnimati...

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2024-10-04 07:26:37 +00:00
using UnityEngine;
namespace RoR2.VoidRaidCrab;
[RequireComponent(typeof(Animator))]
public class CentralLegControllerAnimationEventReceiver : MonoBehaviour
{
public CentralLegController target;
public ChildLocator childLocator;
public void VoidRaidCrabFootStep(string targetName)
{
Transform transform = childLocator.FindChild(targetName);
if ((bool)transform)
{
LegController componentInParent = transform.GetComponentInParent<LegController>();
if ((bool)componentInParent && componentInParent.mainBodyHasEffectiveAuthority)
{
componentInParent.DoToeConcussionBlastAuthority();
}
}
}
}