r2mods/ilspy_dump/ror2_csproj/RoR2/PickRandomObjectOnAwake.cs

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2024-10-04 07:26:37 +00:00
using UnityEngine;
namespace RoR2;
public class PickRandomObjectOnAwake : MonoBehaviour
{
public GameObject[] ObjectsToSelect;
private void Awake()
{
int num = Random.Range(0, ObjectsToSelect.Length);
for (int i = 0; i < ObjectsToSelect.Length; i++)
{
ObjectsToSelect[i].SetActive(i == num);
}
}
}