67 lines
1.6 KiB
C#
67 lines
1.6 KiB
C#
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using UnityEngine;
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using UnityEngine.Networking;
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using UnityEngine.Serialization;
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namespace RoR2;
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[RequireComponent(typeof(CharacterBody))]
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public class SpawnerPodsController : MonoBehaviour
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{
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[FormerlySerializedAs("maxSpawnTimer")]
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public float incubationDuration;
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public GameObject spawnEffect;
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public GameObject hatchEffect;
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[FormerlySerializedAs("dissolveTime")]
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public float dissolveDuration;
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public string podSpawnSound = "";
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public string podHatchSound = "";
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private CharacterMaster ownerMaster;
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private CharacterBody characterBody;
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private void Awake()
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{
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characterBody = GetComponent<CharacterBody>();
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}
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private void Start()
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{
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ownerMaster = characterBody.master.minionOwnership.ownerMaster;
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if (NetworkServer.active)
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{
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Deployable component = GetComponent<Deployable>();
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if ((bool)ownerMaster)
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{
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ownerMaster.AddDeployable(component, DeployableSlot.ParentPodAlly);
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}
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}
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}
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public void UndeployKill()
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{
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characterBody.healthComponent.Suicide();
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}
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public void Dissolve()
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{
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PrintController printController = characterBody.modelLocator.modelTransform.gameObject.AddComponent<PrintController>();
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printController.printTime = dissolveDuration;
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printController.enabled = true;
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printController.startingPrintHeight = 99999f;
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printController.maxPrintHeight = 99999f;
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printController.startingPrintBias = 0.95f;
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printController.maxPrintBias = 1.95f;
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printController.animateFlowmapPower = true;
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printController.startingFlowmapPower = 1.14f;
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printController.maxFlowmapPower = 30f;
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printController.disableWhenFinished = false;
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printController.printCurve = AnimationCurve.EaseInOut(0f, 0f, 1f, 1f);
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}
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}
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