r2mods/ilspy_dump/ror2_csproj/Unity/GeneratedNetworkCode.cs

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2024-10-04 07:26:37 +00:00
using System.Runtime.InteropServices;
using RoR2;
using RoR2.Networking;
using UnityEngine.Networking;
namespace Unity;
[StructLayout(LayoutKind.Auto, CharSet = CharSet.Auto)]
public class GeneratedNetworkCode
{
public static void _ReadStructSyncListPickupIndex_VoidSuppressorBehavior(NetworkReader reader, VoidSuppressorBehavior.SyncListPickupIndex instance)
{
ushort num = reader.ReadUInt16();
instance.Clear();
for (ushort num2 = 0; num2 < num; num2++)
{
instance.AddInternal(instance.DeserializeItem(reader));
}
}
public static void _WriteStructSyncListPickupIndex_VoidSuppressorBehavior(NetworkWriter writer, VoidSuppressorBehavior.SyncListPickupIndex value)
{
ushort count = value.Count;
writer.Write(count);
for (ushort num = 0; num < count; num++)
{
value.SerializeItem(writer, value.GetItem(num));
}
}
public static void _ReadStructSyncListUserVote_None(NetworkReader reader, SyncListUserVote instance)
{
ushort num = reader.ReadUInt16();
instance.Clear();
for (ushort num2 = 0; num2 < num; num2++)
{
instance.AddInternal(instance.DeserializeItem(reader));
}
}
public static void _WriteStructSyncListUserVote_None(NetworkWriter writer, SyncListUserVote value)
{
ushort count = value.Count;
writer.Write(count);
for (ushort num = 0; num < count; num++)
{
value.SerializeItem(writer, value.GetItem(num));
}
}
public static void _WriteArrayString_None(NetworkWriter writer, string[] value)
{
if (value == null)
{
writer.Write((ushort)0);
return;
}
ushort value2 = (ushort)value.Length;
writer.Write(value2);
for (ushort num = 0; num < value.Length; num++)
{
writer.Write(value[num]);
}
}
public static string[] _ReadArrayString_None(NetworkReader reader)
{
int num = reader.ReadUInt16();
if (num == 0)
{
return new string[0];
}
string[] array = new string[num];
for (int i = 0; i < num; i++)
{
ref string reference = ref array[i];
reference = reader.ReadString();
}
return array;
}
public static sbyte[] _ReadArraySByte_None(NetworkReader reader)
{
int num = reader.ReadUInt16();
if (num == 0)
{
return new sbyte[0];
}
sbyte[] array = new sbyte[num];
for (int i = 0; i < num; i++)
{
ref sbyte reference = ref array[i];
reference = (sbyte)reader.ReadPackedUInt32();
}
return array;
}
public static void _WriteArraySByte_None(NetworkWriter writer, sbyte[] value)
{
if (value == null)
{
writer.Write((ushort)0);
return;
}
ushort value2 = (ushort)value.Length;
writer.Write(value2);
for (ushort num = 0; num < value.Length; num++)
{
writer.WritePackedUInt32((uint)value[num]);
}
}
public static void _WriteNetworkGuid_None(NetworkWriter writer, NetworkGuid value)
{
writer.WritePackedUInt64(value._a);
writer.WritePackedUInt64(value._b);
}
public static void _WriteNetworkDateTime_None(NetworkWriter writer, NetworkDateTime value)
{
writer.WritePackedUInt64((ulong)value._binaryValue);
}
public static void _WriteRunStopwatch_Run(NetworkWriter writer, Run.RunStopwatch value)
{
writer.Write(value.offsetFromFixedTime);
writer.Write(value.isPaused);
}
public static NetworkGuid _ReadNetworkGuid_None(NetworkReader reader)
{
NetworkGuid result = default(NetworkGuid);
result._a = reader.ReadPackedUInt64();
result._b = reader.ReadPackedUInt64();
return result;
}
public static NetworkDateTime _ReadNetworkDateTime_None(NetworkReader reader)
{
NetworkDateTime result = default(NetworkDateTime);
result._binaryValue = (long)reader.ReadPackedUInt64();
return result;
}
public static Run.RunStopwatch _ReadRunStopwatch_Run(NetworkReader reader)
{
Run.RunStopwatch result = default(Run.RunStopwatch);
result.offsetFromFixedTime = reader.ReadSingle();
result.isPaused = reader.ReadBoolean();
return result;
}
public static CharacterBody.NetworkItemBehaviorData _ReadNetworkItemBehaviorData_CharacterBody(NetworkReader reader)
{
CharacterBody.NetworkItemBehaviorData result = default(CharacterBody.NetworkItemBehaviorData);
result.intItemValue = (int)reader.ReadPackedUInt32();
result.floatValue = reader.ReadSingle();
return result;
}
public static void _WriteNetworkItemBehaviorData_CharacterBody(NetworkWriter writer, CharacterBody.NetworkItemBehaviorData value)
{
writer.WritePackedUInt32((uint)value.intItemValue);
writer.Write(value.floatValue);
}
public static void _WriteNetworkMasterIndex_MasterCatalog(NetworkWriter writer, MasterCatalog.NetworkMasterIndex value)
{
writer.WritePackedUInt32(value.i);
}
public static MasterCatalog.NetworkMasterIndex _ReadNetworkMasterIndex_MasterCatalog(NetworkReader reader)
{
MasterCatalog.NetworkMasterIndex result = default(MasterCatalog.NetworkMasterIndex);
result.i = reader.ReadPackedUInt32();
return result;
}
public static void _WritePickupIndex_None(NetworkWriter writer, PickupIndex value)
{
writer.WritePackedUInt32((uint)value.value);
}
public static PickupIndex _ReadPickupIndex_None(NetworkReader reader)
{
PickupIndex result = default(PickupIndex);
result.value = (int)reader.ReadPackedUInt32();
return result;
}
public static PhysForceInfo _ReadPhysForceInfo_None(NetworkReader reader)
{
PhysForceInfo result = default(PhysForceInfo);
result.force = reader.ReadVector3();
return result;
}
public static void _WritePhysForceInfo_None(NetworkWriter writer, PhysForceInfo value)
{
writer.Write(value.force);
}
public static CharacterMotor.HitGroundInfo _ReadHitGroundInfo_CharacterMotor(NetworkReader reader)
{
CharacterMotor.HitGroundInfo result = default(CharacterMotor.HitGroundInfo);
result.velocity = reader.ReadVector3();
result.position = reader.ReadVector3();
result.isValidForEffect = reader.ReadBoolean();
return result;
}
public static void _WriteHitGroundInfo_CharacterMotor(NetworkWriter writer, CharacterMotor.HitGroundInfo value)
{
writer.Write(value.velocity);
writer.Write(value.position);
writer.Write(value.isValidForEffect);
}
public static void _WriteFixedTimeStamp_Run(NetworkWriter writer, Run.FixedTimeStamp value)
{
writer.Write(value.t);
}
public static Run.FixedTimeStamp _ReadFixedTimeStamp_Run(NetworkReader reader)
{
Run.FixedTimeStamp result = default(Run.FixedTimeStamp);
result.t = reader.ReadSingle();
return result;
}
public static void _WriteHurtBoxReference_None(NetworkWriter writer, HurtBoxReference value)
{
writer.Write(value.rootObject);
writer.WritePackedUInt32(value.hurtBoxIndexPlusOne);
}
public static HurtBoxReference _ReadHurtBoxReference_None(NetworkReader reader)
{
HurtBoxReference result = default(HurtBoxReference);
result.rootObject = reader.ReadGameObject();
result.hurtBoxIndexPlusOne = (byte)reader.ReadPackedUInt32();
return result;
}
public static void _WriteParentIdentifier_NetworkParent(NetworkWriter writer, NetworkParent.ParentIdentifier value)
{
writer.WritePackedUInt32(value.indexInParentChildLocatorPlusOne);
writer.Write(value.parentNetworkInstanceId);
}
public static NetworkParent.ParentIdentifier _ReadParentIdentifier_NetworkParent(NetworkReader reader)
{
NetworkParent.ParentIdentifier result = default(NetworkParent.ParentIdentifier);
result.indexInParentChildLocatorPlusOne = (byte)reader.ReadPackedUInt32();
result.parentNetworkInstanceId = reader.ReadNetworkId();
return result;
}
public static UnlockableIndex[] _ReadArrayUnlockableIndex_None(NetworkReader reader)
{
int num = reader.ReadUInt16();
if (num == 0)
{
return new UnlockableIndex[0];
}
UnlockableIndex[] array = new UnlockableIndex[num];
for (int i = 0; i < num; i++)
{
ref UnlockableIndex reference = ref array[i];
reference = (UnlockableIndex)reader.ReadInt32();
}
return array;
}
public static void _WriteArrayUnlockableIndex_None(NetworkWriter writer, UnlockableIndex[] value)
{
if (value == null)
{
writer.Write((ushort)0);
return;
}
ushort value2 = (ushort)value.Length;
writer.Write(value2);
for (ushort num = 0; num < value.Length; num++)
{
writer.Write((int)value[num]);
}
}
public static void _WriteNetworkUserId_None(NetworkWriter writer, NetworkUserId value)
{
writer.WritePackedUInt64(value.value);
writer.Write(value.strValue);
writer.WritePackedUInt32(value.subId);
}
public static NetworkUserId _ReadNetworkUserId_None(NetworkReader reader)
{
NetworkUserId result = default(NetworkUserId);
result.value = reader.ReadPackedUInt64();
result.strValue = reader.ReadString();
result.subId = (byte)reader.ReadPackedUInt32();
return result;
}
public static PingerController.PingInfo _ReadPingInfo_PingerController(NetworkReader reader)
{
PingerController.PingInfo result = default(PingerController.PingInfo);
result.active = reader.ReadBoolean();
result.origin = reader.ReadVector3();
result.normal = reader.ReadVector3();
result.targetNetworkIdentity = reader.ReadNetworkIdentity();
return result;
}
public static void _WritePingInfo_PingerController(NetworkWriter writer, PingerController.PingInfo value)
{
writer.Write(value.active);
writer.Write(value.origin);
writer.Write(value.normal);
writer.Write(value.targetNetworkIdentity);
}
public static WokController.WokIngredientData _ReadWokIngredientData_WokController(NetworkReader reader)
{
WokController.WokIngredientData wokIngredientData = new WokController.WokIngredientData();
wokIngredientData.playerNetId = reader.ReadNetworkId();
wokIngredientData.unlockedChef = reader.ReadBoolean();
wokIngredientData.previouslyStoredIngredient1 = reader.ReadBoolean();
wokIngredientData.previouslyStoredIngredient2 = reader.ReadBoolean();
wokIngredientData.previouslyStoredIngredient3 = reader.ReadBoolean();
return wokIngredientData;
}
public static void _WriteWokIngredientData_WokController(NetworkWriter writer, WokController.WokIngredientData value)
{
writer.Write(value.playerNetId);
writer.Write(value.unlockedChef);
writer.Write(value.previouslyStoredIngredient1);
writer.Write(value.previouslyStoredIngredient2);
writer.Write(value.previouslyStoredIngredient3);
}
public static CubicBezier3 _ReadCubicBezier3_None(NetworkReader reader)
{
CubicBezier3 result = default(CubicBezier3);
result.a = reader.ReadVector3();
result.b = reader.ReadVector3();
result.c = reader.ReadVector3();
result.d = reader.ReadVector3();
return result;
}
public static WormBodyPositions2.KeyFrame _ReadKeyFrame_WormBodyPositions2(NetworkReader reader)
{
WormBodyPositions2.KeyFrame result = default(WormBodyPositions2.KeyFrame);
result.curve = _ReadCubicBezier3_None(reader);
result.length = reader.ReadSingle();
result.time = reader.ReadSingle();
return result;
}
public static void _WriteCubicBezier3_None(NetworkWriter writer, CubicBezier3 value)
{
writer.Write(value.a);
writer.Write(value.b);
writer.Write(value.c);
writer.Write(value.d);
}
public static void _WriteKeyFrame_WormBodyPositions2(NetworkWriter writer, WormBodyPositions2.KeyFrame value)
{
_WriteCubicBezier3_None(writer, value.curve);
writer.Write(value.length);
writer.Write(value.time);
}
public static float[] _ReadArraySingle_None(NetworkReader reader)
{
int num = reader.ReadUInt16();
if (num == 0)
{
return new float[0];
}
float[] array = new float[num];
for (int i = 0; i < num; i++)
{
ref float reference = ref array[i];
reference = reader.ReadSingle();
}
return array;
}
public static void _WriteArraySingle_None(NetworkWriter writer, float[] value)
{
if (value == null)
{
writer.Write((ushort)0);
return;
}
ushort value2 = (ushort)value.Length;
writer.Write(value2);
for (ushort num = 0; num < value.Length; num++)
{
writer.Write(value[num]);
}
}
public static void _WritePlatformID_None(NetworkWriter writer, PlatformID value)
{
writer.WritePackedUInt64(value.ID);
writer.WritePackedUInt64(value.ID2);
writer.Write(value.stringID);
}
public static PlatformID _ReadPlatformID_None(NetworkReader reader)
{
PlatformID result = default(PlatformID);
result.ID = reader.ReadPackedUInt64();
result.ID2 = reader.ReadPackedUInt64();
result.stringID = reader.ReadString();
return result;
}
public static void _WriteDamageTypeCombo_None(NetworkWriter writer, DamageTypeCombo value)
{
writer.WritePackedUInt64(value.damageTypeCombined);
writer.Write((int)value.damageType);
writer.Write((int)value.damageTypeExtended);
}
public static DamageTypeCombo _ReadDamageTypeCombo_None(NetworkReader reader)
{
DamageTypeCombo result = default(DamageTypeCombo);
result.damageTypeCombined = reader.ReadPackedUInt64();
result.damageType = (DamageType)reader.ReadInt32();
result.damageTypeExtended = (DamageTypeExtended)reader.ReadInt32();
return result;
}
public static ServerAchievementIndex _ReadServerAchievementIndex_None(NetworkReader reader)
{
ServerAchievementIndex result = default(ServerAchievementIndex);
result.intValue = (int)reader.ReadPackedUInt32();
return result;
}
public static void _WriteServerAchievementIndex_None(NetworkWriter writer, ServerAchievementIndex value)
{
writer.WritePackedUInt32((uint)value.intValue);
}
}