r2mods/ilspy_dump/ror2_csproj/RoR2/GameObjectsToModify.cs

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2024-10-04 07:26:37 +00:00
using System;
using UnityEngine;
namespace RoR2;
[Serializable]
public struct GameObjectsToModify
{
public GameObject[] objects;
public Material idleMaterial;
public Material eventMaterial;
}