67 lines
1.9 KiB
C#
67 lines
1.9 KiB
C#
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using RoR2;
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using UnityEngine;
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namespace EntityStates.BrotherMonster;
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public class SpellChannelEnterState : SpellBaseState
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{
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public static GameObject channelBeginEffectPrefab;
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public static float duration;
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private Transform trueDeathEffect;
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private static int SpellChannerEnterStateHash = Animator.StringToHash("SpellChannelEnter");
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private static int SpellChannelEnterParamHash = Animator.StringToHash("SpellChannelEnter.playbackRate");
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protected override bool DisplayWeapon => false;
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public override void OnEnter()
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{
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base.OnEnter();
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PlayAnimation("Body", SpellChannerEnterStateHash, SpellChannelEnterParamHash, duration);
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Util.PlaySound("Play_moonBrother_phase4_transition", base.gameObject);
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trueDeathEffect = FindModelChild("TrueDeathEffect");
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if ((bool)trueDeathEffect)
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{
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trueDeathEffect.gameObject.SetActive(value: true);
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trueDeathEffect.GetComponent<ScaleParticleSystemDuration>().newDuration = 10f;
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}
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HurtBoxGroup component = GetModelTransform().GetComponent<HurtBoxGroup>();
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if ((bool)component)
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{
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int hurtBoxesDeactivatorCounter = component.hurtBoxesDeactivatorCounter + 1;
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component.hurtBoxesDeactivatorCounter = hurtBoxesDeactivatorCounter;
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}
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}
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public override void FixedUpdate()
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{
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base.FixedUpdate();
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if (base.isAuthority && base.fixedAge > duration)
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{
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outer.SetNextState(new SpellChannelState());
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}
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}
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public override void OnExit()
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{
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HurtBoxGroup component = GetModelTransform().GetComponent<HurtBoxGroup>();
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if ((bool)component)
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{
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int hurtBoxesDeactivatorCounter = component.hurtBoxesDeactivatorCounter - 1;
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component.hurtBoxesDeactivatorCounter = hurtBoxesDeactivatorCounter;
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}
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if ((bool)channelBeginEffectPrefab)
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{
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EffectManager.SimpleMuzzleFlash(channelBeginEffectPrefab, base.gameObject, "SpellChannel", transmit: false);
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}
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if ((bool)trueDeathEffect)
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{
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trueDeathEffect.gameObject.SetActive(value: false);
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}
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base.OnExit();
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}
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}
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