15 lines
211 B
C#
15 lines
211 B
C#
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using RoR2.UI;
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using UnityEngine;
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public class GamecoreNameDisplay : MonoBehaviour
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{
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public HGTextMeshProUGUI Text;
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public GameObject Parent;
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private void Awake()
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{
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Parent.SetActive(value: false);
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}
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}
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