14 lines
235 B
C#
14 lines
235 B
C#
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using UnityEngine;
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namespace RoR2;
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[CreateAssetMenu(menuName = "RoR2/ArtifactCompoundDef")]
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public class ArtifactCompoundDef : ScriptableObject
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{
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public int value;
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public Material decalMaterial;
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public GameObject modelPrefab;
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}
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